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Winner · bezo's team

13

89 kills · 5 players

de_mirage · 40 min

23 rounds · 2026-05-27

Europe 5v5 Queue

azukay367's team

10

68 kills · 5 players

Top fragger

kridQl

22 kills

Top impact

azukay367

110 ADR

Util damage

kridQl

156 HP

Weak spots this match

vs lifetime baseline
  • Wadeshot

    K/D 0.81 (avg 1.30)

    -38%
  • Wadeshot

    ADR 59 (avg 88)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bezo's team

5 · 8

kridQl

L105

22/13/6 · 2419 dmg

ADR

105

HS%

50

K/D

1.69

Entry 3/0Util 156Pistol 2

ResoIuxe

1

19/13/7 · 1969 dmg

ADR

86

HS%

37

K/D

1.46

Util 32Pistol 2

y-66

L101

18/13/4 · 1788 dmg

ADR

78

HS%

83

K/D

1.38

Entry 3/0Util 102Pistol 4

bezo

L104

17/15/6 · 1925 dmg

ADR

84

HS%

47

K/D

1.13

Entry 5/0Multi 1Util 70AWP 4

Wadeshot

L102

13/16/4 · 1356 dmg

ADR

59

HS%

77

K/D

0.81

Entry 1/0Util 33Pistol 1
K/D -38%ADR -33%HS % +54%

azukay367's team

7 · 3

azukay367

L105

22/18/3 · 2529 dmg

ADR

110

HS%

59

K/D

1.22

Entry 5/0Multi 2Util 121Pistol 4
ADR +18%

-nojin

L102

16/21/5 · 1637 dmg

ADR

71

HS%

38

K/D

0.76

Entry 4/0Multi 1Util 141Pistol 2

dexmonter

L103

11/17/5 · 1487 dmg

ADR

65

HS%

55

K/D

0.65

Entry 1/0Util 86Pistol 2

Sm1lebox

L10

10/16/2 · 1117 dmg

ADR

49

HS%

70

K/D

0.62

Entry 1/0Util 53AWP 1Pistol 2

1miyamoto

L10

9/17/3 · 1299 dmg

ADR

57

HS%

56

K/D

0.53

Util 70Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.