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Winner · h0k4gee's team

19

132 kills · 5 players

de_overpass · 58 min

35 rounds · 2026-05-26

Europe 5v5 Queue

qlukss's team

16

126 kills · 5 players

Top fragger

h0k4gee

41 kills

Top impact

h0k4gee

111 ADR

Util damage

CrazyClutch

472 HP

Weak spots this match

vs lifetime baseline
  • CrazyClutch

    K/D 0.54 (avg 0.94)

    -43%
  • CrazyClutch

    ADR 67 (avg 79)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

h0k4gee's team

6 · 6 · OT 7

h0k4gee

L87

41/23/6 · 3877 dmg

ADR

111

HS%

46

K/D

1.78

Entry 4/0Multi 7AWP 12Pistol 2

erqxaa

L43

29/26/7 · 2846 dmg

ADR

81

HS%

52

K/D

1.12

Entry 5/0Multi 3Util 19AWP 9

berdyshevv8

L65

25/25/5 · 2779 dmg

ADR

79

HS%

56

K/D

1.00

Entry 5/0Multi 2AWP 6Pistol 4

Viklip32

L63

23/26/10 · 2907 dmg

ADR

83

HS%

48

K/D

0.88

Entry 3/0Multi 2Util 402Pistol 1

CrazyClutch

L71

14/26/17 · 2340 dmg

ADR

67

HS%

36

K/D

0.54

Entry 1/0Util 472
K/D -43%ADR -15%HS % +9%

qlukss's team

6 · 6 · OT 4

Apressa

L76

34/27/5 · 3565 dmg

ADR

102

HS%

41

K/D

1.26

Entry 5/0Multi 1Util 113AWP 2Pistol 2

dembel23

L65

32/25/8 · 3386 dmg

ADR

97

HS%

25

K/D

1.28

Entry 1/0Multi 4Util 114AWP 5Pistol 4

oD_Xolly

L62

25/26/7 · 2806 dmg

ADR

80

HS%

64

K/D

0.96

Entry 2/0Multi 2Util 98Pistol 3

-mathews_

L81

18/26/9 · 2087 dmg

ADR

60

HS%

28

K/D

0.69

Entry 3/0Util 58AWP 4Pistol 2

qlukss

L42

17/30/7 · 2024 dmg

ADR

58

HS%

53

K/D

0.57

Entry 6/0Util 37Pistol 2

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.