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Winner · Relaxs's team

13

72 kills · 5 players

de_mirage · 25 min

16 rounds · 2026-01-31

South America 5V5 Queue

GOIAMO's team

3

45 kills · 5 players

Top fragger

Snop-

19 kills

Top impact

Snop-

129 ADR

Util damage

GOIAMO

95 HP

Weak spots this match

vs lifetime baseline
  • int1337

    HS % 33% (avg 48%)

    -31%
  • Snop-

    HS % 42% (avg 59%)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Relaxs's team

10 · 3

Snop-

L104

19/13/3 · 2070 dmg

ADR

129

HS%

42

K/D

1.46

Entry 5/0Multi 1Util 22AWP 3Pistol 3
HS % -29%ADR +59%K/D +22%

Relaxs

L94

18/7/2 · 1446 dmg

ADR

90

HS%

67

K/D

2.57

Entry 1/0Multi 3Util 1AWP 2Pistol 6

crento

L91

14/8/2 · 1249 dmg

ADR

78

HS%

43

K/D

1.75

Entry 2/0Multi 1Util 81AWP 5Pistol 3

int1337

L92

12/7/7 · 1305 dmg

ADR

82

HS%

33

K/D

1.71

Util 44Pistol 2
HS % -31%K/D +30%

w1v-

L102

9/10/5 · 1199 dmg

ADR

75

HS%

22

K/D

0.90

Entry 1/0Util 21Pistol 1

GOIAMO's team

2 · 1

GOIAMO

L81

11/13/1 · 896 dmg

ADR

56

HS%

27

K/D

0.85

Entry 3/0Multi 1Util 95AWP 4Pistol 3

pmetheus

L10

11/14/2 · 1293 dmg

ADR

81

HS%

45

K/D

0.79

Entry 1/0Multi 1Util 40Pistol 3

THxDuarTe

L10

10/15/7 · 1509 dmg

ADR

94

HS%

70

K/D

0.67

Entry 3/0Pistol 2

AlveZ-

L81

8/14/2 · 703 dmg

ADR

44

HS%

62

K/D

0.57

AWP 1Pistol 2

rNziiiN

L61

5/16/0 · 506 dmg

ADR

32

HS%

80

K/D

0.31

Util 7Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.