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-GANDALFF-'s team

10

87 kills · 5 players

de_inferno · 41 min

23 rounds · 2026-06-08

Europe 5v5 Queue

Winner · SpoaA's team

13

87 kills · 5 players

Top fragger

21asap

29 kills

Top impact

21asap

124 ADR

Util damage

-GANDALFF-

250 HP

Weak spots this match

vs lifetime baseline
  • -GANDALFF-

    K/D 0.81 (avg 1.00)

    -19%
  • Jupiter_

    HS % 31% (avg 38%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-GANDALFF-'s team

5 · 5

21asap

L36

29/19/4 · 2860 dmg

ADR

124

HS%

79

K/D

1.53

Entry 2/0Multi 5Util 137AWP 2Pistol 8
HS % +68%ADR +48%

_Slipv_

L43

23/15/2 · 2047 dmg

ADR

89

HS%

52

K/D

1.53

Entry 3/0Multi 2Util 9AWP 2Pistol 2

-GANDALFF-

L4

13/16/2 · 1530 dmg

ADR

67

HS%

46

K/D

0.81

Entry 1/0Util 250Pistol 7
K/D -19%ADR -11%HS % +24%

Jupiter_

L41

13/16/3 · 1710 dmg

ADR

74

HS%

31

K/D

0.81

Entry 1/0Util 28Pistol 1
HS % -18%K/D -9%

LazarLucky

L3

9/21/10 · 1639 dmg

ADR

71

HS%

22

K/D

0.43

Entry 3/0

SpoaA's team

7 · 6

Smasherr

L55

23/15/3 · 2461 dmg

ADR

107

HS%

39

K/D

1.53

Entry 2/0Multi 2Util 21Pistol 3

Tryxors

L52

19/19/5 · 1739 dmg

ADR

76

HS%

53

K/D

1.00

Entry 2/0Multi 2Util 176AWP 2Pistol 3

MereDion

L4

16/22/5 · 1948 dmg

ADR

85

HS%

56

K/D

0.73

Entry 5/0Util 57AWP 3Pistol 4

SpoaA

L44

15/16/6 · 1967 dmg

ADR

86

HS%

60

K/D

0.94

Entry 2/0Multi 1Util 186Pistol 3

rockerze

L32

14/16/6 · 1447 dmg

ADR

63

HS%

29

K/D

0.88

Entry 2/0Util 97AWP 2Pistol 4

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.