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Winner · bigralle's team

1

72 kills · 5 players

de_dust2 · 24 min

1 rounds · 2024-06-08

COMPETITIVE 5v5

1Nvisiblew's team

0

39 kills · 5 players

Top fragger

m9n1ak

20 kills

Top impact

m9n1ak

0 ADR

Util damage

m9n1ak

0 HP

Weak spots this match

vs lifetime baseline
  • m9n1ak

    ADR 0 (avg 86)

    -100%
  • yeskarrr

    ADR 0 (avg 84)

    -100%
  • -_-Xsicht

    ADR 0 (avg 90)

    -100%
  • bigralle

    ADR 0 (avg 86)

    -100%
  • AlishM228

    ADR 0 (avg 82)

    -100%
  • 1Nvisiblew

    ADR 0 (avg 76)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bigralle's team

10 · 3

m9n1ak

L63

20/9/5 · 0 dmg

ADR

0

HS%

65

K/D

2.22

Multi 1
ADR -100%K/D +98%HS % +38%

yeskarrr

L105

18/8/5 · 0 dmg

ADR

0

HS%

56

K/D

2.25

Multi 2
ADR -100%K/D +69%HS % +19%

-_-Xsicht

L73

14/10/3 · 0 dmg

ADR

0

HS%

57

K/D

1.40

ADR -100%K/D +56%HS % +39%

bigralle

L91

11/4/3 · 0 dmg

ADR

0

HS%

73

K/D

2.75

ADR -100%K/D +91%HS % +66%

AlishM228

L71

9/8/6 · 0 dmg

ADR

0

HS%

33

K/D

1.12

ADR -100%HS % -30%

1Nvisiblew's team

2 · 1

1Nvisiblew

L83

13/13/1 · 0 dmg

ADR

0

HS%

69

K/D

1.00

ADR -100%HS % +21%

TheGreatBoo

L8

13/15/5 · 0 dmg

ADR

0

HS%

54

K/D

0.87

Multi 1
ADR -100%K/D -13%

Deatlyyy

L7

5/15/1 · 0 dmg

ADR

0

HS%

60

K/D

0.33

ADR -100%K/D -67%HS % +67%

askepwn

L9

4/15/2 · 0 dmg

ADR

0

HS%

25

K/D

0.27

ADR -100%K/D -74%

tirkkob

L8

4/14/4 · 0 dmg

ADR

0

HS%

100

K/D

0.29

ADR -100%K/D -73%HS % +138%

Half-by-half

First half

10 · 2

Second half

3 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.