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Winner · zenexe's team

13

72 kills · 5 players

de_anubis · 24 min

16 rounds · 2026-06-01

Europe 5v5 Queue

Raft's team

3

37 kills · 5 players

Top fragger

vaflezuika

19 kills

Top impact

vaflezuika

133 ADR

Util damage

1111119

141 HP

Weak spots this match

vs lifetime baseline
  • t0orru

    HS % 17% (avg 59%)

    -71%
  • t0orru

    K/D 0.40 (avg 1.29)

    -69%
  • t0orru

    ADR 49 (avg 83)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zenexe's team

9 · 4

vaflezuika

L92

19/7/6 · 2129 dmg

ADR

133

HS%

63

K/D

2.71

Entry 2/0Util 54Pistol 1

zenexe

L93

16/6/5 · 1675 dmg

ADR

105

HS%

44

K/D

2.67

Entry 2/0Multi 1Util 66Pistol 1

1111119

L93

15/8/6 · 1639 dmg

ADR

102

HS%

40

K/D

1.88

Entry 3/0Multi 2Util 141AWP 3Pistol 1

MurFlov

L93

12/9/5 · 1127 dmg

ADR

70

HS%

58

K/D

1.33

Entry 2/0Multi 1AWP 2Pistol 4

beb1x

L92

10/7/1 · 908 dmg

ADR

57

HS%

40

K/D

1.43

Entry 3/0Multi 1Util 67Pistol 4

Raft's team

3 · 0

tch

L92

12/14/2 · 1208 dmg

ADR

76

HS%

58

K/D

0.86

Entry 1/0Multi 1Util 17AWP 1Pistol 2

Raft

L91

8/14/0 · 977 dmg

ADR

61

HS%

75

K/D

0.57

Entry 1/0Multi 1Util 45Pistol 2

-blue-

L9

7/14/3 · 944 dmg

ADR

59

HS%

57

K/D

0.50

Util 73Pistol 3

t0orru

L9

6/15/1 · 787 dmg

ADR

49

HS%

17

K/D

0.40

Util 59
HS % -71%K/D -69%

cMarseilleBB

4/15/3 · 823 dmg

ADR

51

HS%

100

K/D

0.27

Entry 2/0Util 47Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.