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Winner · FuthSath's team

16

105 kills · 5 players

de_cache · 44 min

30 rounds · 2026-06-10

North America 5V5 Queue

MadCuzBadTV's team

14

103 kills · 5 players

Top fragger

FuthSath

24 kills

Top impact

Caprisun1o1

88 ADR

Util damage

TayIac

253 HP

Weak spots this match

vs lifetime baseline
  • Bi_Bi

    HS % 28% (avg 34%)

    -18%
  • Bi_Bi

    K/D 0.90 (avg 1.06)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FuthSath's team

5 · 7 · OT 4

FuthSath

L73

24/24/8 · 2589 dmg

ADR

86

HS%

50

K/D

1.00

Entry 3/0Multi 2Util 104

whitooth

L63

22/21/5 · 2540 dmg

ADR

85

HS%

41

K/D

1.05

Entry 4/0Multi 2Util 35AWP 12Pistol 3

Caprisun1o1

L54

22/19/5 · 2644 dmg

ADR

88

HS%

32

K/D

1.16

Entry 8/0Multi 1Util 15AWP 3Pistol 3

ceej

L63

19/19/4 · 1947 dmg

ADR

65

HS%

53

K/D

1.00

Entry 2/0Util 33AWP 3Pistol 3

Bi_Bi

L53

18/20/8 · 2252 dmg

ADR

75

HS%

28

K/D

0.90

Entry 3/0Multi 1Util 57AWP 1Pistol 5
HS % -18%K/D -15%

MadCuzBadTV's team

7 · 5 · OT 2

bl00dreaper

L63

24/21/5 · 2405 dmg

ADR

80

HS%

42

K/D

1.14

Entry 1/0Multi 1Util 48AWP 10Pistol 2

TayIac

L53

23/23/10 · 2535 dmg

ADR

85

HS%

48

K/D

1.00

Entry 1/0Multi 2Util 253Pistol 6

MadCuzBadTV

L72

21/23/7 · 2430 dmg

ADR

81

HS%

24

K/D

0.91

Entry 5/0Multi 1Util 153AWP 3Pistol 2

Deutschen

L54

19/15/4 · 2011 dmg

ADR

67

HS%

16

K/D

1.27

Entry 1/0Multi 3Util 25AWP 13Pistol 2

bihgz1

L62

16/24/6 · 1632 dmg

ADR

54

HS%

6

K/D

0.67

Entry 2/0Util 10

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.