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Winner · DiSeReCt's team

13

91 kills · 5 players

de_overpass · 38 min

23 rounds · 2026-04-04

Europe 5v5 Queue

milwer's team

10

74 kills · 5 players

Top fragger

DiSeReCt

23 kills

Top impact

DiSeReCt

107 ADR

Util damage

-KLouvr

138 HP

Weak spots this match

vs lifetime baseline
  • sufdon

    HS % 26% (avg 38%)

    -32%
  • KAI5

    K/D 0.88 (avg 1.17)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DiSeReCt's team

8 · 5

DiSeReCt

L101

23/13/7 · 2459 dmg

ADR

107

HS%

39

K/D

1.77

Entry 7/0Multi 2Util 7AWP 2Pistol 3

sufdon

L95

23/16/4 · 2072 dmg

ADR

90

HS%

26

K/D

1.44

Entry 3/0Multi 3Util 1Pistol 3
HS % -32%K/D +33%ADR +21%

pap1-

L103

18/13/2 · 1691 dmg

ADR

74

HS%

44

K/D

1.38

Entry 4/0Multi 1Util 10AWP 6Pistol 5

1tap_dK

L104

17/17/9 · 2023 dmg

ADR

88

HS%

65

K/D

1.00

Entry 4/0Util 14Pistol 4

-KLouvr

L10

10/15/8 · 1337 dmg

ADR

58

HS%

60

K/D

0.67

Util 138Pistol 1

milwer's team

4 · 6

Tek1NN

L104

19/20/3 · 2134 dmg

ADR

93

HS%

68

K/D

0.95

Entry 3/0Multi 3Util 41AWP 3Pistol 2

milwer

L102

17/18/4 · 1640 dmg

ADR

71

HS%

35

K/D

0.94

Entry 1/0Multi 2Util 6Pistol 2

KAI5

L101

15/17/6 · 1720 dmg

ADR

75

HS%

40

K/D

0.88

Multi 2Util 65Pistol 1
K/D -25%HS % +8%

a1mwHeLd

L103

14/19/3 · 1236 dmg

ADR

54

HS%

71

K/D

0.74

Entry 1/0Multi 1Util 16AWP 2Pistol 4

esektedarikc

L10

9/17/6 · 1180 dmg

ADR

51

HS%

67

K/D

0.53

Util 40Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.