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Maakazze's team

12

86 kills · 5 players

de_dust2 · 42 min

28 rounds · 2026-05-25

Europe 5v5 Queue

Winner · AgentFF007's team

16

111 kills · 5 players

Top fragger

Lnd--

30 kills

Top impact

Lnd--

110 ADR

Util damage

Lnd--

323 HP

Weak spots this match

vs lifetime baseline
  • Maakazze

    K/D 0.77 (avg 1.06)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Maakazze's team

8 · 4

EMK0S

L105

24/22/4 · 2566 dmg

ADR

92

HS%

54

K/D

1.09

Entry 4/0Multi 1Util 73AWP 13Pistol 6

snxxpy

L92

20/22/5 · 2333 dmg

ADR

83

HS%

75

K/D

0.91

Entry 4/0Multi 1Util 167Pistol 3

Maakazze

L72

17/22/2 · 1966 dmg

ADR

70

HS%

41

K/D

0.77

Entry 2/0Util 132Pistol 3
K/D -27%ADR -11%

Jonkit0

L72

14/23/6 · 1488 dmg

ADR

53

HS%

36

K/D

0.61

Entry 2/0Multi 1Util 159Pistol 1

T1nkivinki

L91

11/22/4 · 1454 dmg

ADR

52

HS%

64

K/D

0.50

Entry 1/0Multi 1Util 78AWP 3Pistol 1

AgentFF007's team

4 · 8 · OT 4

Lnd--

L84

30/16/5 · 3084 dmg

ADR

110

HS%

47

K/D

1.88

Entry 7/0Multi 5Util 323AWP 6Pistol 6

BossKillerr

L106

23/18/8 · 2408 dmg

ADR

86

HS%

43

K/D

1.28

Entry 3/0Multi 4Util 192AWP 2Pistol 4

AgentFF007

L101

20/18/4 · 1995 dmg

ADR

71

HS%

60

K/D

1.11

Entry 1/0Multi 1Util 19AWP 6Pistol 3

h4r4mbeG

L82

20/15/8 · 2004 dmg

ADR

72

HS%

25

K/D

1.33

Multi 1Util 131AWP 3Pistol 1

dannKUMILLA

L83

18/19/7 · 2267 dmg

ADR

81

HS%

56

K/D

0.95

Entry 4/0Multi 2Util 222AWP 4Pistol 1

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.