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InDarKNes's team

8

74 kills · 5 players

de_ancient · 35 min

21 rounds · 2026-05-13

Europe 5v5 Queue

Winner · sinoq's team

13

87 kills · 5 players

Top fragger

personaje

22 kills

Top impact

personaje

105 ADR

Util damage

MaSvAl

175 HP

Weak spots this match

vs lifetime baseline
  • KIRILL_GALIL

    K/D 0.65 (avg 1.04)

    -38%
  • donotbehappy

    K/D 0.82 (avg 0.99)

    -17%
  • KIRILL_GALIL

    ADR 68 (avg 81)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

InDarKNes's team

7 · 1

MaSvAl

L103

18/14/6 · 1957 dmg

ADR

93

HS%

50

K/D

1.29

Entry 1/0Multi 3Util 175Pistol 1

MERICHBJJ

L101

17/16/4 · 1666 dmg

ADR

79

HS%

71

K/D

1.06

Entry 2/0Util 15AWP 1Pistol 4

donotbehappy

L82

14/17/4 · 1534 dmg

ADR

73

HS%

50

K/D

0.82

Entry 2/0Multi 1Util 38Pistol 3
K/D -17%

InDarKNes

1

13/20/1 · 1599 dmg

ADR

76

HS%

46

K/D

0.65

Entry 2/0Util 124Pistol 6

-SciQ

L101

12/20/5 · 1485 dmg

ADR

71

HS%

58

K/D

0.60

Entry 2/0Util 1Pistol 5

sinoq's team

5 · 8

personaje

L105

22/17/3 · 2210 dmg

ADR

105

HS%

55

K/D

1.29

Entry 5/0Multi 2Util 26Pistol 6

sinoq

L102

20/15/4 · 2156 dmg

ADR

103

HS%

45

K/D

1.33

Entry 3/0Multi 1Util 131AWP 5Pistol 6

cious

L102

20/16/6 · 2190 dmg

ADR

104

HS%

55

K/D

1.25

Entry 3/0Multi 3Util 50Pistol 3

-x0rTen

L103

14/10/0 · 1237 dmg

ADR

59

HS%

79

K/D

1.40

Multi 1Util 69Pistol 6

KIRILL_GALIL

L101

11/17/8 · 1435 dmg

ADR

68

HS%

55

K/D

0.65

Entry 1/0Multi 1Util 116Pistol 2
K/D -38%ADR -15%HS % +25%

Half-by-half

First half

7 · 5

Second half

1 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.