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bkstaRN's team

11

79 kills · 5 players

de_inferno · 39 min

24 rounds · 2026-05-23

Europe 5v5 Queue

Winner · nhx's team

13

93 kills · 5 players

Top fragger

pan1ckattck

25 kills

Top impact

nhx

107 ADR

Util damage

nhx

366 HP

Weak spots this match

vs lifetime baseline
  • pankyyy

    K/D 0.62 (avg 0.98)

    -37%
  • pankyyy

    ADR 65 (avg 79)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bkstaRN's team

8 · 3

pan1ckattck

L104

25/20/4 · 2489 dmg

ADR

104

HS%

52

K/D

1.25

Entry 3/0Multi 4Util 192Pistol 3

krista

L102

19/16/4 · 2040 dmg

ADR

85

HS%

58

K/D

1.19

Util 266Pistol 2

padd3n

L93

14/18/5 · 1703 dmg

ADR

71

HS%

50

K/D

0.78

Entry 3/0Multi 1Util 123AWP 3Pistol 3

pankyyy

L102

13/21/7 · 1550 dmg

ADR

65

HS%

62

K/D

0.62

Entry 1/0Util 145Pistol 3
K/D -37%ADR -18%HS % +24%

bkstaRN

L10

8/18/3 · 1226 dmg

ADR

51

HS%

75

K/D

0.44

Util 139Pistol 5

nhx's team

4 · 9

nhx

L105

24/14/8 · 2564 dmg

ADR

107

HS%

46

K/D

1.71

Entry 1/0Multi 3Util 366AWP 3Pistol 5

_ry

L103

23/15/5 · 2434 dmg

ADR

101

HS%

26

K/D

1.53

Entry 5/0Multi 3Util 216AWP 4Pistol 2

zanynh0

L93

19/15/10 · 2194 dmg

ADR

91

HS%

32

K/D

1.27

Entry 3/0Util 234AWP 2Pistol 4

chaozuyo

L102

16/17/9 · 1830 dmg

ADR

76

HS%

56

K/D

0.94

Entry 8/0Multi 1Util 227Pistol 3

Slowless

L8

11/18/4 · 1118 dmg

ADR

47

HS%

45

K/D

0.61

Multi 1Util 157Pistol 1

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.