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Winner · PrimeJeet's team

13

75 kills · 5 players

de_dust2 · 33 min

20 rounds · 2026-01-27

North America 5V5 Queue

luck257's team

7

75 kills · 5 players

Top fragger

bryan

25 kills

Top impact

bryan

138 ADR

Util damage

rodneyP

266 HP

Weak spots this match

vs lifetime baseline
  • BPIZZLE

    K/D 0.59 (avg 1.09)

    -46%
  • BPIZZLE

    ADR 62 (avg 81)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PrimeJeet's team

6 · 7

sigh

L104

21/16/5 · 1965 dmg

ADR

98

HS%

33

K/D

1.31

Entry 1/0Multi 4Util 157AWP 6Pistol 4

techyyy

L104

18/12/5 · 2202 dmg

ADR

110

HS%

50

K/D

1.50

Entry 1/0Multi 1Util 113Pistol 3
ADR +43%K/D +29%

z1nk-

L102

14/14/6 · 1625 dmg

ADR

81

HS%

57

K/D

1.00

Entry 4/0Multi 1Util 63AWP 2Pistol 3

IalalaIaIa

L92

13/15/4 · 1107 dmg

ADR

55

HS%

31

K/D

0.87

Multi 1Util 48

PrimeJeet

L101

9/18/8 · 1409 dmg

ADR

70

HS%

78

K/D

0.50

Util 11Pistol 1

luck257's team

6 · 1

bryan

L104

25/14/8 · 2757 dmg

ADR

138

HS%

52

K/D

1.79

Entry 5/0Multi 4Util 213AWP 11Pistol 7

4x_

L102

17/14/3 · 1898 dmg

ADR

95

HS%

65

K/D

1.21

Entry 3/0Multi 1Util 70AWP 5Pistol 2

luck257

L101

12/15/4 · 1228 dmg

ADR

61

HS%

50

K/D

0.80

Entry 1/0Multi 1Util 91Pistol 3

rodneyP

L9

11/16/7 · 1068 dmg

ADR

53

HS%

27

K/D

0.69

Entry 2/0Util 266AWP 1Pistol 2

BPIZZLE

L10

10/17/6 · 1235 dmg

ADR

62

HS%

50

K/D

0.59

Entry 3/0Util 118AWP 1Pistol 1
K/D -46%ADR -24%

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.