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Winner · Ozzymow's team

13

89 kills · 5 players

de_dust2 · 41 min

24 rounds · 2026-05-26

Europe 5v5 Queue

Ohmadge's team

11

83 kills · 5 players

Top fragger

e187sb

37 kills

Top impact

e187sb

173 ADR

Util damage

Ohmadge

284 HP

Weak spots this match

vs lifetime baseline
  • JuiceTIK

    K/D 0.65 (avg 1.33)

    -51%
  • JuiceTIK

    ADR 53 (avg 89)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ozzymow's team

6 · 7

e187sb

L106

37/15/4 · 4157 dmg

ADR

173

HS%

59

K/D

2.47

Entry 4/0Multi 7Util 118AWP 8Pistol 4
K/D +108%ADR +98%

xksDEEE

L103

17/15/5 · 1484 dmg

ADR

62

HS%

71

K/D

1.13

Multi 1Util 17

TTeGi

L82

13/18/8 · 1816 dmg

ADR

76

HS%

46

K/D

0.72

Entry 2/0Multi 1Util 137Pistol 4

JuiceTIK

1

11/17/7 · 1279 dmg

ADR

53

HS%

64

K/D

0.65

Entry 2/0Util 119AWP 1Pistol 2
K/D -51%ADR -40%HS % +21%

Ozzymow

L101

11/19/6 · 1279 dmg

ADR

53

HS%

73

K/D

0.58

Entry 3/0Util 74AWP 1Pistol 1

Ohmadge's team

6 · 5

n1xo

L103

20/16/11 · 2676 dmg

ADR

112

HS%

70

K/D

1.25

Entry 3/0Multi 2Util 217Pistol 4

Totikjepan

L103

18/19/3 · 1517 dmg

ADR

63

HS%

50

K/D

0.95

Entry 2/0Multi 2Util 118AWP 2Pistol 1

DARTACAO

L101

16/16/5 · 1474 dmg

ADR

61

HS%

31

K/D

1.00

Entry 3/0Multi 1Util 55AWP 3Pistol 2

-Johan_

L102

16/19/3 · 1453 dmg

ADR

61

HS%

31

K/D

0.84

Entry 2/0Util 72Pistol 3

Ohmadge

L102

13/20/13 · 2182 dmg

ADR

91

HS%

54

K/D

0.65

Entry 3/0Multi 2Util 284Pistol 4

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.