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Winner · h1mal8ya's team

13

70 kills · 5 players

de_nuke · 24 min

16 rounds · 2026-06-02

Europe 5v5 Queue

Pleb0rs's team

3

38 kills · 5 players

Top fragger

h1mal8ya

19 kills

Top impact

DarkMe1st3R

108 ADR

Util damage

DarkMe1st3R

161 HP

Weak spots this match

vs lifetime baseline
  • -Trou-

    HS % 25% (avg 45%)

    -44%
  • mejd

    K/D 0.62 (avg 1.09)

    -43%
  • -Trou-

    K/D 0.80 (avg 1.14)

    -30%
  • -Trou-

    ADR 63 (avg 75)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

h1mal8ya's team

9 · 4

h1mal8ya

L104

19/11/2 · 1549 dmg

ADR

97

HS%

68

K/D

1.73

Entry 6/0Multi 1Util 81AWP 1Pistol 2
K/D +42%ADR +22%

DarkMe1st3R

L103

18/7/5 · 1723 dmg

ADR

108

HS%

39

K/D

2.57

Entry 3/0Multi 2Util 161AWP 10Pistol 3

IruX

L104

13/10/5 · 1385 dmg

ADR

87

HS%

85

K/D

1.30

Entry 1/0Multi 1Pistol 1
HS % +57%K/D +14%

luckzeN

L101

12/6/5 · 1405 dmg

ADR

88

HS%

33

K/D

2.00

Entry 2/0Util 148

-Trou-

L101

8/10/5 · 1015 dmg

ADR

63

HS%

25

K/D

0.80

Util 8AWP 2Pistol 1
HS % -44%K/D -30%

Pleb0rs's team

3 · 0

Pleb0rs

L10

11/14/1 · 1187 dmg

ADR

74

HS%

45

K/D

0.79

Util 33Pistol 5

mejd

L10

8/13/2 · 1216 dmg

ADR

76

HS%

88

K/D

0.62

Entry 2/0Util 16Pistol 2
K/D -43%ADR -10%HS % +63%

indig0-

L103

8/13/3 · 991 dmg

ADR

62

HS%

75

K/D

0.62

Entry 1/0Util 16AWP 2Pistol 2

G-Martinelli

L10

8/10/0 · 691 dmg

ADR

43

HS%

50

K/D

0.80

Entry 1/0Util 31Pistol 1

Casi-_-

L10

3/15/1 · 341 dmg

ADR

21

HS%

100

K/D

0.20

Util 8Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.