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Winner · MrF4LC0N's team

13

87 kills · 5 players

de_dust2 · 44 min

24 rounds · 2026-06-08

Europe 5v5 Queue

ripmyfriend's team

11

81 kills · 5 players

Top fragger

ripmyfriend

26 kills

Top impact

Attend1

118 ADR

Util damage

Attend1

187 HP

Weak spots this match

vs lifetime baseline
  • nappy

    HS % 33% (avg 49%)

    -33%
  • nappy

    ADR 57 (avg 82)

    -31%
  • nappy

    K/D 0.80 (avg 1.13)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MrF4LC0N's team

5 · 8

Attend1

L94

24/17/10 · 2838 dmg

ADR

118

HS%

71

K/D

1.41

Entry 5/0Util 187Pistol 3

Tarzan_Boy_

L91

22/18/4 · 1992 dmg

ADR

83

HS%

36

K/D

1.22

Entry 3/0Multi 2Util 28Pistol 2

overdosing

L93

16/14/1 · 1603 dmg

ADR

67

HS%

25

K/D

1.14

Entry 2/0Util 56AWP 9Pistol 2

MrF4LC0N

L94

15/18/7 · 1709 dmg

ADR

71

HS%

53

K/D

0.83

Multi 2Util 28Pistol 4

Azarius

L91

10/15/8 · 1513 dmg

ADR

63

HS%

80

K/D

0.67

Entry 2/0Util 11AWP 3

ripmyfriend's team

7 · 4

ripmyfriend

L95

26/13/3 · 2275 dmg

ADR

95

HS%

62

K/D

2.00

Entry 4/0Multi 3Util 74Pistol 4
K/D +79%HS % +44%

PeKiii

L92

19/17/3 · 2048 dmg

ADR

85

HS%

47

K/D

1.12

Entry 1/0Multi 1Util 42AWP 2Pistol 5

Kllomrk

L92

15/23/7 · 2048 dmg

ADR

85

HS%

67

K/D

0.65

Entry 5/0Util 94AWP 2Pistol 1

nappy

L92

12/15/6 · 1360 dmg

ADR

57

HS%

33

K/D

0.80

Entry 2/0Util 105AWP 3Pistol 1
HS % -33%ADR -31%

Schoolboy-_-

L9

9/20/7 · 1429 dmg

ADR

60

HS%

78

K/D

0.45

Util 147AWP 2

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.