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nafees's team

4

52 kills · 5 players

de_anubis · 28 min

17 rounds · 2026-06-02

North America 5V5 Queue

Winner · Bongzilla's team

13

75 kills · 5 players

Top fragger

dougdimmadom

22 kills

Top impact

dougdimmadom

110 ADR

Util damage

sTUNZ--

108 HP

Weak spots this match

vs lifetime baseline
  • sTUNZ--

    HS % 20% (avg 46%)

    -57%
  • sTUNZ--

    K/D 0.71 (avg 1.12)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

nafees's team

3 · 1

nafees

L7

14/14/2 · 1246 dmg

ADR

73

HS%

64

K/D

1.00

Multi 1Util 91Pistol 5

aReject

L51

13/16/4 · 1328 dmg

ADR

78

HS%

62

K/D

0.81

Entry 2/0Multi 2Pistol 2

sTUNZ--

L71

10/14/3 · 1452 dmg

ADR

85

HS%

20

K/D

0.71

Entry 1/0Util 108Pistol 1
HS % -57%K/D -37%

JN63

L61

9/16/6 · 1202 dmg

ADR

71

HS%

44

K/D

0.56

Entry 1/0Multi 1Pistol 3

Fan0x2

L61

6/15/4 · 900 dmg

ADR

53

HS%

67

K/D

0.40

Entry 1/0Util 2Pistol 1

Bongzilla's team

9 · 4

dougdimmadom

L56

22/11/3 · 1869 dmg

ADR

110

HS%

18

K/D

2.00

Entry 5/0Multi 2Util 6AWP 9Pistol 3

Eeeery

L71

15/11/8 · 1739 dmg

ADR

102

HS%

40

K/D

1.36

Entry 3/0Util 4Pistol 4

ivansin1

L62

14/7/3 · 1215 dmg

ADR

72

HS%

43

K/D

2.00

Multi 2Util 12AWP 1Pistol 1

heyyy

L61

12/12/3 · 1132 dmg

ADR

67

HS%

25

K/D

1.00

Entry 2/0Util 10

Bongzilla

L53

12/12/9 · 1653 dmg

ADR

97

HS%

42

K/D

1.00

Entry 2/0Multi 1Util 62Pistol 3
ADR +49%K/D +28%

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.