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6xennox9's team

7

64 kills · 5 players

de_ancient · 36 min

20 rounds · 2026-06-05

Europe 5v5 Queue

Winner · babaniz's team

13

83 kills · 5 players

Top fragger

KapSuLa

25 kills

Top impact

KapSuLa

121 ADR

Util damage

m3tgx-

184 HP

Weak spots this match

vs lifetime baseline
  • hUNTEMANN-_-

    K/D 0.75 (avg 1.18)

    -36%
  • hUNTEMANN-_-

    HS % 42% (avg 54%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

6xennox9's team

4 · 3

waky

L102

14/17/2 · 1401 dmg

ADR

70

HS%

71

K/D

0.82

Entry 4/0Util 52Pistol 6

dastCS2

L102

14/15/4 · 1638 dmg

ADR

82

HS%

71

K/D

0.93

Entry 2/0Multi 1Util 44Pistol 7

Guitto

L101

13/17/3 · 1362 dmg

ADR

68

HS%

62

K/D

0.76

Entry 1/0Pistol 3

hUNTEMANN-_-

L101

12/16/9 · 1606 dmg

ADR

80

HS%

42

K/D

0.75

Entry 3/0Multi 1Util 33Pistol 1
K/D -36%HS % -22%

6xennox9

L101

11/18/5 · 1307 dmg

ADR

65

HS%

36

K/D

0.61

Entry 1/0Util 40Pistol 2

babaniz's team

8 · 5

KapSuLa

L105

25/12/4 · 2410 dmg

ADR

121

HS%

68

K/D

2.08

Entry 3/0Multi 3Util 179Pistol 6

m3tgx-

L104

22/13/4 · 1868 dmg

ADR

93

HS%

41

K/D

1.69

Entry 1/0Multi 1Util 184Pistol 4

NukzFD

L103

14/9/3 · 1689 dmg

ADR

84

HS%

36

K/D

1.56

Multi 1Util 94AWP 2Pistol 2

babaniz

L101

12/17/8 · 1784 dmg

ADR

89

HS%

58

K/D

0.71

Entry 5/0Util 162Pistol 3

ElecTrOli

L10

10/13/5 · 1200 dmg

ADR

60

HS%

40

K/D

0.77

Util 176AWP 3Pistol 2

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.