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qjaridze's team

12

96 kills · 5 players

de_dust2 · 50 min

28 rounds · 2026-05-25

Europe 5v5 Queue

Winner · wswavdghfwd's team

16

106 kills · 5 players

Top fragger

wswavdghfwd

27 kills

Top impact

wswavdghfwd

99 ADR

Util damage

qjaridze

152 HP

Weak spots this match

vs lifetime baseline
  • milord76

    K/D 0.65 (avg 1.16)

    -44%
  • milord76

    ADR 59 (avg 82)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

qjaridze's team

3 · 9

chaseo

L103

25/20/4 · 2446 dmg

ADR

87

HS%

68

K/D

1.25

Entry 6/0Multi 1Util 107Pistol 5

f4cking

L103

22/21/5 · 2365 dmg

ADR

85

HS%

36

K/D

1.05

Entry 4/0Multi 1Util 45AWP 2Pistol 2

qjaridze

L103

19/23/9 · 2052 dmg

ADR

73

HS%

63

K/D

0.83

Entry 1/0Multi 1Util 152Pistol 1

casper1nho

L102

17/22/7 · 2239 dmg

ADR

80

HS%

47

K/D

0.77

Entry 7/0Util 43AWP 4Pistol 3

milord76

L101

13/20/8 · 1648 dmg

ADR

59

HS%

46

K/D

0.65

Entry 1/0Util 108AWP 3
K/D -44%ADR -28%

wswavdghfwd's team

9 · 3 · OT 4

wswavdghfwd

L105

27/19/6 · 2764 dmg

ADR

99

HS%

63

K/D

1.42

Entry 4/0Multi 4Util 8AWP 9Pistol 6

xne

L104

27/19/2 · 2719 dmg

ADR

97

HS%

67

K/D

1.42

Entry 2/0Multi 2Util 108AWP 5Pistol 2

Foreverr

L103

24/18/4 · 2569 dmg

ADR

92

HS%

67

K/D

1.33

Entry 2/0Multi 2Util 55Pistol 3

defensky

L102

17/22/6 · 1792 dmg

ADR

64

HS%

41

K/D

0.77

Multi 1Util 74

-Mimi

L102

11/20/8 · 1537 dmg

ADR

55

HS%

36

K/D

0.55

Entry 1/0Multi 1Util 14AWP 1Pistol 1

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.