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Hlmoza's team

0

71 kills · 5 players

de_dust2 · 34 min

1 rounds · 2025-03-15

Europe 5v5 Queue

Winner · Timcheyy33's team

1

85 kills · 5 players

Top fragger

tomaz123

26 kills

Top impact

tomaz123

133 ADR

Util damage

Hlmoza

239 HP

Weak spots this match

vs lifetime baseline
  • haikoi

    HS % 14% (avg 37%)

    -62%
  • ItsMrMomsu

    ADR 56 (avg 82)

    -32%
  • ItsMrMomsu

    K/D 0.75 (avg 0.95)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Hlmoza's team

5 · 4

Meowlalka

L42

24/16/1 · 2084 dmg

ADR

95

HS%

38

K/D

1.50

Entry 3/0Multi 2Util 51Pistol 2
K/D +44%ADR +20%

Vespi

L53

16/18/6 · 2021 dmg

ADR

92

HS%

38

K/D

0.89

Entry 2/0Multi 2Util 33Pistol 3

Hlmoza

L53

12/17/8 · 1699 dmg

ADR

77

HS%

33

K/D

0.71

Entry 5/0Util 239AWP 8Pistol 3

ItsMrMomsu

L31

12/16/2 · 1228 dmg

ADR

56

HS%

58

K/D

0.75

Multi 1Util 3Pistol 3
ADR -32%K/D -21%

haikoi

L3

7/19/7 · 980 dmg

ADR

45

HS%

14

K/D

0.37

Util 53Pistol 1
HS % -62%K/D -14%

Timcheyy33's team

7 · 6

tomaz123

L44

26/15/7 · 2932 dmg

ADR

133

HS%

62

K/D

1.73

Entry 8/0Multi 2Util 165Pistol 2

Cozmonaut

L45

24/13/7 · 2521 dmg

ADR

115

HS%

71

K/D

1.85

Entry 2/0Multi 3Util 39Pistol 6

plovro9

L52

14/13/3 · 1312 dmg

ADR

60

HS%

36

K/D

1.08

Entry 1/0Multi 2Util 95AWP 5Pistol 2

Timcheyy33

L42

11/17/5 · 1157 dmg

ADR

53

HS%

45

K/D

0.65

Multi 1Util 163Pistol 2

J3LONEK

L4

10/13/4 · 1124 dmg

ADR

51

HS%

60

K/D

0.77

Entry 1/0Util 10Pistol 3

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.