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Winner · volkstyne1's team

13

82 kills · 5 players

de_dust2 · 30 min

22 rounds · 2026-05-27

Europe 5v5 Queue

Ac7123's team

9

78 kills · 5 players

Top fragger

Stay-School

29 kills

Top impact

Krabykoglu

111 ADR

Util damage

Zougulu

202 HP

Weak spots this match

vs lifetime baseline
  • volkstyne1

    ADR 26 (avg 77)

    -66%
  • volkstyne1

    K/D 0.39 (avg 1.06)

    -63%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

volkstyne1's team

5 · 8

Krabykoglu

L94

22/12/7 · 2433 dmg

ADR

111

HS%

73

K/D

1.83

Entry 1/0Multi 1Util 79Pistol 4

w1kata

L83

19/15/1 · 1942 dmg

ADR

88

HS%

37

K/D

1.27

Util 44AWP 2Pistol 2

sonionn

2

17/15/6 · 1664 dmg

ADR

76

HS%

24

K/D

1.13

Entry 1/0Multi 1Util 14AWP 1Pistol 3

attract

L73

17/18/5 · 2352 dmg

ADR

107

HS%

82

K/D

0.94

Entry 5/0Multi 2Util 30AWP 1Pistol 3

volkstyne1

L81

7/18/3 · 575 dmg

ADR

26

HS%

43

K/D

0.39

Entry 1/0
ADR -66%K/D -63%

Ac7123's team

7 · 2

Stay-School

L84

29/15/4 · 2276 dmg

ADR

104

HS%

52

K/D

1.93

Entry 8/0Multi 4Util 28AWP 6Pistol 5

cexxa

L81

16/16/6 · 1710 dmg

ADR

78

HS%

69

K/D

1.00

Entry 3/0Multi 1Util 13Pistol 1

sdyyy96

L91

12/16/5 · 1180 dmg

ADR

54

HS%

58

K/D

0.75

Entry 1/0Multi 1Util 11AWP 3Pistol 1

Zougulu

L82

11/16/3 · 1438 dmg

ADR

65

HS%

73

K/D

0.69

Entry 1/0Multi 1Util 202Pistol 3

Ac7123

L71

10/20/10 · 1740 dmg

ADR

79

HS%

40

K/D

0.50

Entry 1/0Util 141AWP 3Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.