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Winner · Achilliss's team

1

115 kills · 5 players

de_inferno · 59 min

1 rounds · 2024-10-26

COMPETITIVE 5v5

Sp3cTre-'s team

0

102 kills · 5 players

Top fragger

Sp3cTre-

33 kills

Top impact

Rhan-

107 ADR

Util damage

Rhan-

534 HP

Weak spots this match

vs lifetime baseline
  • vexioz

    HS % 34% (avg 43%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Achilliss's team

4 · 8 · OT 4

vexioz

L106

32/17/8 · 3083 dmg

ADR

103

HS%

34

K/D

1.88

Entry 4/0Multi 4Util 261Pistol 2
HS % -21%K/D +52%ADR +32%

Rhan-

L104

29/18/10 · 3222 dmg

ADR

107

HS%

62

K/D

1.61

Entry 4/0Multi 1Util 534Pistol 2

HalfaWard

L72

21/22/6 · 2351 dmg

ADR

78

HS%

62

K/D

0.95

Entry 3/0Multi 2Util 161Pistol 2

Magmaster

L51

18/21/7 · 1879 dmg

ADR

63

HS%

28

K/D

0.86

Entry 5/0Multi 1Util 318AWP 4Pistol 2

Achilliss

L93

15/24/9 · 2000 dmg

ADR

67

HS%

60

K/D

0.62

Entry 3/0Multi 1Util 267Pistol 7

Sp3cTre-'s team

8 · 4 · OT 2

Sp3cTre-

L106

33/19/3 · 2983 dmg

ADR

99

HS%

30

K/D

1.74

Entry 4/0Multi 6Util 19AWP 17Pistol 7

StachStash

L75

26/17/1 · 2472 dmg

ADR

82

HS%

54

K/D

1.53

Entry 3/0Multi 2Util 131Pistol 4

ep1cal

L10

20/26/5 · 2473 dmg

ADR

82

HS%

60

K/D

0.77

Entry 1/0Multi 1Util 129Pistol 3

n3o0o

L7

14/27/8 · 1865 dmg

ADR

62

HS%

71

K/D

0.52

Entry 3/0Util 45Pistol 3

-Pickle

L73

9/26/17 · 1625 dmg

ADR

54

HS%

44

K/D

0.35

Util 124Pistol 2

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.