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Winner · meilleur67's team

13

85 kills · 5 players

de_anubis · 44 min

23 rounds · 2026-06-03

Europe 5v5 Queue

Kichep's team

10

80 kills · 5 players

Top fragger

XXMoralesXX

30 kills

Top impact

XXMoralesXX

129 ADR

Util damage

Basekeeeee

225 HP

Weak spots this match

vs lifetime baseline
  • meilleur67

    HS % 43% (avg 62%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

meilleur67's team

4 · 9

Basekeeeee

L101

21/15/8 · 2235 dmg

ADR

97

HS%

48

K/D

1.40

Entry 3/0Multi 1Util 225Pistol 7

meilleur67

L105

21/15/5 · 1872 dmg

ADR

81

HS%

43

K/D

1.40

Multi 2Util 138AWP 1Pistol 3
HS % -31%

Portalich33

L102

17/17/3 · 1730 dmg

ADR

75

HS%

53

K/D

1.00

Entry 2/0Multi 2Util 20Pistol 1

dreamy_cwtch

L103

15/17/8 · 1817 dmg

ADR

79

HS%

40

K/D

0.88

Entry 2/0Multi 2Util 33AWP 1Pistol 5

zebra338

L102

11/18/5 · 1700 dmg

ADR

74

HS%

36

K/D

0.61

Entry 1/0Util 22AWP 3

Kichep's team

8 · 2

XXMoralesXX

L107

30/17/4 · 2956 dmg

ADR

129

HS%

50

K/D

1.76

Entry 5/0Multi 4Util 3AWP 9Pistol 6

Kichep

L101

19/13/4 · 1749 dmg

ADR

76

HS%

68

K/D

1.46

Entry 6/0Multi 1Util 172Pistol 5
HS % +24%K/D +22%

Fuzeek17

L102

12/21/4 · 1586 dmg

ADR

69

HS%

58

K/D

0.57

Entry 1/0Util 28Pistol 2

Tra9n

L10

11/18/8 · 1732 dmg

ADR

75

HS%

45

K/D

0.61

Entry 2/0Util 5Pistol 4

AHAHASSS

L10

8/17/4 · 1145 dmg

ADR

50

HS%

62

K/D

0.47

Entry 1/0Util 9

Half-by-half

First half

4 · 8

Second half

9 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.