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DavidescuZeu's team

9

71 kills · 5 players

de_dust2 · 36 min

22 rounds · 2026-02-27

Europe 5v5 Queue

Winner · Melonuz's team

13

89 kills · 5 players

Top fragger

Karansen

21 kills

Top impact

Melonuz

103 ADR

Util damage

Karansen

133 HP

Weak spots this match

vs lifetime baseline
  • Meriones_

    HS % 37% (avg 47%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DavidescuZeu's team

2 · 7

DomnulGainar

L81

16/18/5 · 1943 dmg

ADR

88

HS%

38

K/D

0.89

Entry 1/0Multi 1AWP 1Pistol 3

Sucre-_-MTR

L74

16/15/5 · 1960 dmg

ADR

89

HS%

56

K/D

1.07

Entry 1/0Multi 1Util 122AWP 1Pistol 3

DavidescuZeu

L91

15/18/5 · 1458 dmg

ADR

66

HS%

47

K/D

0.83

Entry 2/0Util 31Pistol 5

FranklinFUTE

L73

12/18/5 · 1408 dmg

ADR

64

HS%

17

K/D

0.67

Entry 2/0Multi 2Util 131AWP 5Pistol 1

Newton_Isaac

L6

12/20/4 · 1464 dmg

ADR

67

HS%

50

K/D

0.60

Entry 2/0Util 48Pistol 4

Melonuz's team

10 · 3

Karansen

L64

21/13/2 · 2052 dmg

ADR

93

HS%

24

K/D

1.62

Entry 1/0Multi 1Util 133Pistol 3

Melonuz

L94

20/16/5 · 2263 dmg

ADR

103

HS%

55

K/D

1.25

Entry 5/0Util 29AWP 8Pistol 2

Meriones_

L82

19/14/4 · 2040 dmg

ADR

93

HS%

37

K/D

1.36

Entry 5/0Multi 1Util 23AWP 13Pistol 2
HS % -21%K/D +27%ADR +21%

Swwopy

L83

18/12/4 · 1802 dmg

ADR

82

HS%

50

K/D

1.50

Entry 1/0Multi 2Util 115Pistol 3
K/D +36%HS % +19%

Berko-Wan

L5

11/17/5 · 1306 dmg

ADR

59

HS%

18

K/D

0.65

Entry 2/0Util 68

Half-by-half

First half

2 · 10

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.