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Winner · kenzji's team

1

75 kills · 5 players

de_train · 26 min

1 rounds · 2025-10-02

Europe 5v5 Queue

no4hance's team

0

42 kills · 4 players

Top fragger

kenzji

20 kills

Top impact

SuperMaloy

118 ADR

Util damage

SuperMaloy

156 HP

Weak spots this match

vs lifetime baseline
  • kenzji

    HS % 15% (avg 44%)

    -66%
  • no4hance

    K/D 0.73 (avg 1.09)

    -33%
  • 455545

    ADR 52 (avg 74)

    -30%
  • 455545

    HS % 38% (avg 51%)

    -25%
  • no4hance

    ADR 66 (avg 84)

    -22%
  • no4hance

    HS % 45% (avg 55%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kenzji's team

9 · 4

kenzji

L104

20/11/2 · 1668 dmg

ADR

98

HS%

15

K/D

1.82

Entry 4/0Multi 1Util 37AWP 12Pistol 2
HS % -66%K/D +49%ADR +17%

-Lasker

L104

18/8/4 · 1767 dmg

ADR

104

HS%

78

K/D

2.25

Entry 4/0Multi 2Util 62AWP 1Pistol 4

SuperMaloy

L103

16/10/8 · 2007 dmg

ADR

118

HS%

38

K/D

1.60

Entry 2/0Multi 1Util 156Pistol 2

deadl1ne2k

L102

13/10/9 · 1528 dmg

ADR

90

HS%

62

K/D

1.30

Entry 3/0Util 107Pistol 4

455545

L10

8/8/8 · 879 dmg

ADR

52

HS%

38

K/D

1.00

Util 29
ADR -30%HS % -25%

no4hance's team

3 · 1

no4hance

L102

11/15/2 · 1118 dmg

ADR

66

HS%

45

K/D

0.73

Entry 1/0Pistol 3
K/D -33%ADR -22%

s4nz

L10

11/14/4 · 1422 dmg

ADR

84

HS%

64

K/D

0.79

Entry 1/0Multi 1Util 74Pistol 1

Hos_Ok

L101

10/15/3 · 1121 dmg

ADR

66

HS%

40

K/D

0.67

Entry 2/0AWP 3

keiptown

L101

10/15/0 · 1044 dmg

ADR

61

HS%

40

K/D

0.67

Util 19AWP 1Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.