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Winner · HypeX911's team

13

75 kills · 5 players

de_anubis · 31 min

19 rounds · 2026-05-28

Europe 5v5 Queue

ViSSlarNN's team

6

55 kills · 5 players

Top fragger

doggelito

20 kills

Top impact

Angleson

115 ADR

Util damage

doggelito

133 HP

Weak spots this match

vs lifetime baseline
  • doggelito

    HS % 35% (avg 48%)

    -27%
  • Ozzymow

    ADR 64 (avg 82)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

HypeX911's team

8 · 5

doggelito

L102

20/11/5 · 2013 dmg

ADR

106

HS%

35

K/D

1.82

Entry 4/0Multi 2Util 133AWP 4Pistol 4
HS % -27%K/D +52%ADR +25%

aesthetic17

L103

18/10/2 · 1863 dmg

ADR

98

HS%

44

K/D

1.80

Entry 1/0Multi 1Util 10AWP 5Pistol 1

HypeX911

L105

15/13/6 · 1811 dmg

ADR

95

HS%

67

K/D

1.15

Entry 3/0Multi 2Util 59Pistol 2

Ozzymow

L102

12/9/3 · 1221 dmg

ADR

64

HS%

58

K/D

1.33

Entry 2/0Multi 1Util 76AWP 1Pistol 1
ADR -21%HS % +23%K/D +19%

Asmo-dA-KinG

L91

10/12/1 · 1050 dmg

ADR

55

HS%

10

K/D

0.83

Util 21Pistol 1

ViSSlarNN's team

4 · 2

Angleson

L103

18/15/5 · 2177 dmg

ADR

115

HS%

44

K/D

1.20

Entry 4/0Multi 3Util 31Pistol 2

ViSSlarNN

L102

14/13/4 · 1419 dmg

ADR

75

HS%

64

K/D

1.08

Entry 1/0Multi 1Pistol 7

WbLtBtW

L10

8/15/1 · 761 dmg

ADR

40

HS%

38

K/D

0.53

Entry 2/0Multi 1Util 59Pistol 1

P_I_M_P

L81

8/13/4 · 1164 dmg

ADR

61

HS%

50

K/D

0.62

Entry 1/0Util 117

MadBrim-

L10

7/18/1 · 801 dmg

ADR

42

HS%

57

K/D

0.39

Entry 1/0Util 16AWP 1

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.