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Winner · x0r-'s team

13

84 kills · 5 players

de_ancient · 36 min

21 rounds · 2026-06-08

Europe 5v5 Queue

acemambo's team

8

74 kills · 5 players

Top fragger

MmaleE

22 kills

Top impact

MultiiAlpha

117 ADR

Util damage

acemambo

217 HP

Weak spots this match

vs lifetime baseline
  • Smok4eftw0w-

    K/D 0.61 (avg 0.99)

    -38%
  • Smok4eftw0w-

    ADR 57 (avg 72)

    -22%
  • SpeedySP

    K/D 0.87 (avg 1.04)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

x0r-'s team

5 · 8

botsimcs

L104

21/17/4 · 2164 dmg

ADR

103

HS%

71

K/D

1.24

Entry 3/0Multi 5Util 212Pistol 5

MultiiAlpha

L94

21/14/10 · 2447 dmg

ADR

117

HS%

43

K/D

1.50

Multi 3Util 95Pistol 5

x0r-

L73

18/16/6 · 1623 dmg

ADR

77

HS%

56

K/D

1.12

Entry 1/0Multi 1AWP 1Pistol 2
HS % +33%K/D +13%

SpeedySP

L91

13/15/2 · 1457 dmg

ADR

69

HS%

46

K/D

0.87

Entry 4/0Util 162AWP 3Pistol 1
K/D -16%

Et1sk

L81

11/12/5 · 1046 dmg

ADR

50

HS%

45

K/D

0.92

Entry 1/0Multi 1Util 130

acemambo's team

7 · 1

MmaleE

L83

22/17/4 · 2005 dmg

ADR

96

HS%

50

K/D

1.29

Entry 4/0Multi 1Util 85AWP 5Pistol 8

SlakiftwOw-

L93

16/19/5 · 1987 dmg

ADR

95

HS%

69

K/D

0.84

Util 53AWP 2Pistol 4

acemambo

L10

15/15/6 · 1690 dmg

ADR

81

HS%

67

K/D

1.00

Entry 4/0Util 217Pistol 3

Smok4eftw0w-

L102

11/18/6 · 1191 dmg

ADR

57

HS%

45

K/D

0.61

Entry 2/0Util 68Pistol 2
K/D -38%ADR -22%

jaybts

L5

10/18/5 · 1305 dmg

ADR

62

HS%

30

K/D

0.56

Entry 2/0Util 141Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.