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Winner · Sunkarchik's team

13

68 kills · 5 players

de_mirage · 26 min

16 rounds · 2026-04-14

Europe 5v5 Queue

1Yoshimitsu1's team

3

45 kills · 5 players

Top fragger

Sunkarchik

18 kills

Top impact

Sunkarchik

102 ADR

Util damage

Sunkarchik

151 HP

Weak spots this match

vs lifetime baseline
  • Immoral_13

    K/D 0.13 (avg 0.93)

    -86%
  • Immoral_13

    ADR 30 (avg 75)

    -60%
  • GanjaHandler

    ADR 76 (avg 93)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sunkarchik's team

9 · 4

Sunkarchik

L74

18/11/5 · 1628 dmg

ADR

102

HS%

44

K/D

1.64

Entry 3/0Util 151AWP 5Pistol 4

Mazeishigh

L53

16/9/7 · 1560 dmg

ADR

98

HS%

62

K/D

1.78

Entry 1/0Multi 1Util 149AWP 1Pistol 5

GanjaHandler

L62

15/8/3 · 1221 dmg

ADR

76

HS%

53

K/D

1.88

Entry 5/0Multi 2Util 84AWP 3Pistol 3
ADR -18%K/D +54%

mamavolga34

L73

12/8/7 · 1626 dmg

ADR

102

HS%

67

K/D

1.50

Entry 2/0Util 143AWP 1Pistol 2

Ogurchik_Ogu

L61

7/9/5 · 952 dmg

ADR

60

HS%

43

K/D

0.78

Entry 1/0Util 149

1Yoshimitsu1's team

3 · 0

K3MPAAAAAA

L61

14/13/6 · 1620 dmg

ADR

101

HS%

64

K/D

1.08

Pistol 5

momo2oo6

L61

14/12/3 · 1488 dmg

ADR

93

HS%

50

K/D

1.17

Entry 1/0Multi 2AWP 2Pistol 5

Minisquid

L71

9/14/4 · 1076 dmg

ADR

67

HS%

67

K/D

0.64

Util 1Pistol 1

1Yoshimitsu1

L6

6/15/3 · 631 dmg

ADR

39

HS%

50

K/D

0.40

Entry 2/0Util 24Pistol 5

Immoral_13

L4

2/15/3 · 485 dmg

ADR

30

HS%

50

K/D

0.13

Entry 1/0
K/D -86%ADR -60%

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.