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HaveSoul's team

11

83 kills · 5 players

de_dust2 · 38 min

24 rounds · 2026-05-25

Europe 5v5 Queue

Winner · cubbeli361's team

13

87 kills · 5 players

Top fragger

_Miki___

30 kills

Top impact

_Miki___

105 ADR

Util damage

tijtij16

142 HP

Weak spots this match

vs lifetime baseline
  • tijtij16

    K/D 0.67 (avg 0.94)

    -29%
  • tijtij16

    ADR 69 (avg 82)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

HaveSoul's team

6 · 5

-garix-

L65

22/17/7 · 2374 dmg

ADR

99

HS%

27

K/D

1.29

Entry 3/0Multi 4Util 89AWP 11Pistol 6

HaveSoul

L52

19/18/4 · 1616 dmg

ADR

67

HS%

53

K/D

1.06

Entry 4/0Multi 1Util 122AWP 2Pistol 4

Heavystaff

L51

18/17/4 · 2086 dmg

ADR

87

HS%

67

K/D

1.06

Entry 3/0Util 68Pistol 3

xtreeme69

L62

15/20/7 · 2117 dmg

ADR

88

HS%

67

K/D

0.75

Entry 3/0Multi 1Util 122Pistol 1

Lakostek

L41

9/16/2 · 1051 dmg

ADR

44

HS%

33

K/D

0.56

Multi 1Util 34Pistol 1

cubbeli361's team

6 · 7

_Miki___

L54

30/13/2 · 2508 dmg

ADR

105

HS%

47

K/D

2.31

Multi 4Util 32Pistol 4

Marceloq

L43

17/15/2 · 1833 dmg

ADR

76

HS%

29

K/D

1.13

Entry 6/0Multi 2Util 25AWP 7Pistol 2

Pango0

L63

15/21/8 · 2069 dmg

ADR

86

HS%

60

K/D

0.71

Entry 2/0Multi 1Util 12Pistol 2

cubbeli361

L61

13/17/6 · 1652 dmg

ADR

69

HS%

46

K/D

0.76

Multi 1Util 51

tijtij16

L52

12/18/6 · 1666 dmg

ADR

69

HS%

67

K/D

0.67

Entry 3/0Util 142Pistol 4
K/D -29%ADR -16%HS % +63%

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.