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-REACHER's team

0

84 kills · 5 players

de_mirage · 38 min

1 rounds · 2024-09-21

COMPETITIVE 5v5

Winner · Lapra's team

1

87 kills · 5 players

Top fragger

purit

22 kills

Top impact

-ASPOWERd

97 ADR

Util damage

1mtq

102 HP

Weak spots this match

vs lifetime baseline
  • 1mtq

    HS % 38% (avg 48%)

    -21%
  • 1mtq

    K/D 0.87 (avg 1.09)

    -20%
  • 1mtq

    ADR 61 (avg 75)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-REACHER's team

2 · 8

-ASPOWERd

L103

21/17/10 · 2240 dmg

ADR

97

HS%

62

K/D

1.24

Entry 1/0Util 66Pistol 7

-REACHER

L102

20/15/5 · 2051 dmg

ADR

89

HS%

35

K/D

1.33

Entry 2/0Multi 2Util 89AWP 12Pistol 3

JSTKDDNG

L10

16/19/4 · 1645 dmg

ADR

72

HS%

50

K/D

0.84

Entry 5/0Util 51

__66bAzYka__

L103

14/21/10 · 1811 dmg

ADR

79

HS%

50

K/D

0.67

Entry 4/0Multi 1Util 92Pistol 4

1mtq

L102

13/15/3 · 1394 dmg

ADR

61

HS%

38

K/D

0.87

Entry 1/0Util 102AWP 1Pistol 3
HS % -21%K/D -20%

Lapra's team

10 · 3

purit

L107

22/17/7 · 2220 dmg

ADR

97

HS%

41

K/D

1.29

Entry 3/0Multi 3Util 43Pistol 5

Lapra

L103

19/14/3 · 1924 dmg

ADR

84

HS%

47

K/D

1.36

Entry 3/0Multi 1Util 24AWP 10Pistol 3
K/D +15%

newzki

L10

17/18/5 · 1603 dmg

ADR

70

HS%

41

K/D

0.94

Entry 2/0Util 51Pistol 4

Krydz

L102

16/18/7 · 1691 dmg

ADR

74

HS%

38

K/D

0.89

Entry 1/0Multi 1Util 55AWP 2Pistol 3

forFASTER

L101

13/17/6 · 1676 dmg

ADR

73

HS%

46

K/D

0.76

Entry 1/0Multi 1Util 70Pistol 1

Half-by-half

First half

2 · 10

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.