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ZaVod-_-'s team

18

141 kills · 5 players

de_mirage · 61 min

40 rounds · 2026-05-22

Europe 5v5 Queue

Winner · Railagd's team

22

150 kills · 5 players

Top fragger

Aptist

35 kills

Top impact

Railagd

97 ADR

Util damage

--2357

393 HP

Weak spots this match

vs lifetime baseline
  • D9D9_LESHA

    K/D 0.82 (avg 1.06)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ZaVod-_-'s team

6 · 6 · OT 6

TTP0KLADKA

L96

34/28/10 · 3256 dmg

ADR

81

HS%

29

K/D

1.21

Entry 2/0Multi 2Util 193Pistol 3

ZaVod-_-

L105

33/32/12 · 3718 dmg

ADR

93

HS%

61

K/D

1.03

Entry 7/0Multi 3Util 188AWP 1Pistol 2

k776kk777

L105

29/30/12 · 3072 dmg

ADR

77

HS%

31

K/D

0.97

Entry 3/0Multi 2Util 359AWP 1

D9D9_LESHA

L101

27/33/11 · 2872 dmg

ADR

72

HS%

63

K/D

0.82

Entry 3/0Multi 1Util 123Pistol 3
K/D -23%

bRSRK4_

L101

18/29/10 · 2384 dmg

ADR

60

HS%

22

K/D

0.62

Entry 2/0Multi 1Util 307AWP 11Pistol 1

Railagd's team

6 · 6 · OT 10

Aptist

L104

35/31/5 · 3589 dmg

ADR

90

HS%

26

K/D

1.13

Entry 5/0Multi 2Util 115AWP 23Pistol 2

Railagd

L105

34/27/15 · 3883 dmg

ADR

97

HS%

44

K/D

1.26

Entry 2/0Multi 1Util 263AWP 2Pistol 5

--2357

L105

31/29/12 · 3567 dmg

ADR

89

HS%

55

K/D

1.07

Entry 7/0Multi 1Util 393AWP 1Pistol 3

arshavingoal

L106

28/27/10 · 2846 dmg

ADR

71

HS%

54

K/D

1.04

Entry 6/0Util 338AWP 7Pistol 7

-wladee

L102

22/28/12 · 2386 dmg

ADR

60

HS%

45

K/D

0.79

Entry 3/0Multi 1Util 134AWP 3Pistol 5

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

6 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.