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Winner · x4ltyra's team

13

74 kills · 5 players

de_inferno · 37 min

20 rounds · 2026-06-13

Europe 5v5 Queue

Er1ngane's team

7

64 kills · 5 players

Top fragger

Er1ngane

22 kills

Top impact

Er1ngane

106 ADR

Util damage

Er1ngane

205 HP

Weak spots this match

vs lifetime baseline
  • x4ltyra

    ADR 63 (avg 87)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

x4ltyra's team

8 · 5

p0tz

L102

19/11/4 · 1847 dmg

ADR

92

HS%

53

K/D

1.73

Entry 1/0Multi 2Util 96AWP 6Pistol 1

suka1487

L103

18/11/3 · 2044 dmg

ADR

102

HS%

78

K/D

1.64

Entry 4/0Multi 2Util 139Pistol 9
HS % +37%K/D +31%

Alex_zXz

L105

16/13/8 · 1930 dmg

ADR

97

HS%

69

K/D

1.23

Entry 2/0Util 115AWP 1Pistol 5

x4ltyra

L103

13/10/2 · 1255 dmg

ADR

63

HS%

54

K/D

1.30

Entry 2/0Multi 1Util 112AWP 2Pistol 2
ADR -27%HS % +13%K/D +12%

exoni

L10

8/19/5 · 1008 dmg

ADR

50

HS%

75

K/D

0.42

Entry 2/0Util 133Pistol 3

Er1ngane's team

4 · 3

Er1ngane

L103

22/13/5 · 2126 dmg

ADR

106

HS%

59

K/D

1.69

Multi 2Util 205Pistol 3

LURS888

L102

15/15/6 · 1620 dmg

ADR

81

HS%

53

K/D

1.00

Entry 1/0Multi 2Util 137Pistol 9

2k17enjoyer-

L10

10/19/5 · 1408 dmg

ADR

70

HS%

60

K/D

0.53

Entry 4/0Multi 1Util 134Pistol 1

skahit

L102

9/13/2 · 1142 dmg

ADR

57

HS%

67

K/D

0.69

Entry 1/0Util 27AWP 2Pistol 4

IVEE

L10

8/15/5 · 1015 dmg

ADR

51

HS%

75

K/D

0.53

Entry 3/0Util 123Pistol 4

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.