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Winner · OUTSET's team

13

89 kills · 5 players

de_mirage · 38 min

24 rounds · 2025-12-13

Europe 5v5 Queue

Gurunda's team

11

80 kills · 5 players

Top fragger

Gurunda

27 kills

Top impact

Gurunda

128 ADR

Util damage

LiL_B1tch

208 HP

Weak spots this match

vs lifetime baseline
  • JustLions

    K/D 0.47 (avg 1.28)

    -63%
  • JustLions

    ADR 64 (avg 99)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OUTSET's team

10 · 3

keistaken

L55

24/16/4 · 2495 dmg

ADR

104

HS%

46

K/D

1.50

Entry 1/0Multi 2Util 19AWP 1Pistol 3
K/D +19%HS % +12%

OUTSET

L93

21/18/6 · 2140 dmg

ADR

89

HS%

43

K/D

1.17

Entry 7/0Multi 2Util 5AWP 6Pistol 5

dee2py

L52

21/17/3 · 1864 dmg

ADR

78

HS%

24

K/D

1.24

Entry 3/0Multi 1AWP 16Pistol 3

CarlosBa

L41

14/13/2 · 1424 dmg

ADR

59

HS%

43

K/D

1.08

Entry 1/0Util 34AWP 1Pistol 3

JustLions

L62

9/19/8 · 1541 dmg

ADR

64

HS%

44

K/D

0.47

Entry 3/0Util 94AWP 4Pistol 2
K/D -63%ADR -35%

Gurunda's team

2 · 9

Gurunda

L75

27/14/10 · 3070 dmg

ADR

128

HS%

30

K/D

1.93

Entry 2/0Multi 5Util 170AWP 10Pistol 6

PijakRumovy

L41

19/18/7 · 1952 dmg

ADR

81

HS%

47

K/D

1.06

Multi 1Util 26Pistol 3

LiL_B1tch

L53

18/17/6 · 1979 dmg

ADR

83

HS%

61

K/D

1.06

Entry 4/0Multi 3Util 208AWP 8Pistol 4

_Bananek-

L5

10/21/6 · 1476 dmg

ADR

62

HS%

10

K/D

0.48

Entry 2/0Multi 1Util 52Pistol 1

_v1rtueS

L61

6/7/0 · 385 dmg

ADR

16

HS%

17

K/D

0.86

Entry 1/0Multi 1Util 18AWP 3

Half-by-half

First half

10 · 2

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.