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Winner · nunevrhappns's team

13

83 kills · 5 players

de_mirage · 33 min

20 rounds · 2026-06-03

North America 5V5 Queue

Swaggot's team

7

63 kills · 5 players

Top fragger

elliottah

27 kills

Top impact

elliottah

134 ADR

Util damage

DeaDIy_

146 HP

Weak spots this match

vs lifetime baseline
  • gleeshyy

    K/D 0.32 (avg 1.09)

    -71%
  • gleeshyy

    ADR 41 (avg 75)

    -45%
  • gleeshyy

    HS % 33% (avg 53%)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

nunevrhappns's team

7 · 6

DeaDIy_

L66

24/11/5 · 2260 dmg

ADR

113

HS%

54

K/D

2.18

Entry 4/0Multi 3Util 146AWP 4Pistol 4

Yotomaru

L71

18/13/1 · 1739 dmg

ADR

87

HS%

39

K/D

1.38

Entry 2/0Multi 3Pistol 2

KuLoveme

L71

17/15/9 · 1922 dmg

ADR

96

HS%

53

K/D

1.13

Entry 1/0Multi 1Util 5AWP 2Pistol 4

nunevrhappns

L75

15/12/11 · 1932 dmg

ADR

97

HS%

7

K/D

1.25

Entry 3/0Multi 1Util 86AWP 6

VonEnzo

L8

9/16/3 · 954 dmg

ADR

48

HS%

56

K/D

0.56

Entry 1/0Util 54Pistol 2

Swaggot's team

5 · 2

elliottah

L94

27/16/4 · 2686 dmg

ADR

134

HS%

44

K/D

1.69

Entry 2/0Multi 5Util 98AWP 1Pistol 9

Swaggot

L52

16/16/4 · 1768 dmg

ADR

88

HS%

44

K/D

1.00

Entry 4/0Multi 3Util 131AWP 1Pistol 3

billayboy

L8

10/18/2 · 1194 dmg

ADR

60

HS%

40

K/D

0.56

Entry 2/0Util 59Pistol 2

gleeshyy

L5

6/19/4 · 825 dmg

ADR

41

HS%

33

K/D

0.32

Entry 1/0Util 31AWP 2
K/D -71%ADR -45%

Chedward

L31

4/16/2 · 630 dmg

ADR

32

HS%

50

K/D

0.25

Util 4AWP 1Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.