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taha59's team

7

67 kills · 5 players

de_anubis · 30 min

20 rounds · 2026-05-23

Europe 5v5 Queue

Winner · Filipczan1's team

13

77 kills · 5 players

Top fragger

kcwilus

22 kills

Top impact

kcwilus

104 ADR

Util damage

--MILK--

183 HP

Weak spots this match

vs lifetime baseline
  • pullap

    HS % 21% (avg 45%)

    -53%
  • Dieu

    K/D 0.73 (avg 1.16)

    -37%
  • Dieu

    ADR 63 (avg 75)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

taha59's team

2 · 5

-_Lynch_-

L61

16/15/3 · 1793 dmg

ADR

90

HS%

56

K/D

1.07

Multi 1Util 171Pistol 3

Joesque

L73

15/16/3 · 1752 dmg

ADR

88

HS%

47

K/D

0.94

Entry 4/0Multi 2Util 74Pistol 3
HS % -13%

taha59

L62

14/15/4 · 1573 dmg

ADR

79

HS%

50

K/D

0.93

Entry 2/0Util 65AWP 3Pistol 2

cRaZySlAyEr1

L31

11/16/2 · 1041 dmg

ADR

52

HS%

45

K/D

0.69

Multi 1Util 50Pistol 2

Dieu

L5

11/15/6 · 1250 dmg

ADR

63

HS%

55

K/D

0.73

Entry 2/0AWP 1Pistol 2
K/D -37%ADR -17%HS % +15%

Filipczan1's team

10 · 3

kcwilus

L74

22/13/2 · 2081 dmg

ADR

104

HS%

5

K/D

1.69

Entry 6/0Multi 2Util 20AWP 19

Filipczan1

L52

16/13/4 · 1745 dmg

ADR

87

HS%

50

K/D

1.23

Entry 2/0Multi 2Util 107AWP 1Pistol 3

pullap

L52

14/14/4 · 1519 dmg

ADR

76

HS%

21

K/D

1.00

Entry 2/0Multi 1Util 6AWP 2Pistol 1
HS % -53%K/D +9%

Bergerek1

L62

13/13/1 · 1345 dmg

ADR

67

HS%

54

K/D

1.00

Entry 1/0Multi 1

--MILK--

L63

12/14/5 · 1513 dmg

ADR

76

HS%

42

K/D

0.86

Entry 1/0Util 183Pistol 3

Half-by-half

First half

2 · 10

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.