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Slender-r-'s team

9

70 kills · 5 players

de_dust2 · 36 min

22 rounds · 2026-05-30

South America 5V5 Queue

Winner · KszIN_'s team

13

83 kills · 5 players

Top fragger

WizKhalixa

22 kills

Top impact

qiekrl

95 ADR

Util damage

qiekrl

116 HP

Weak spots this match

vs lifetime baseline
  • -GloW

    ADR 57 (avg 82)

    -31%
  • -GloW

    K/D 0.79 (avg 1.13)

    -30%
  • 4YR3S

    HS % 42% (avg 53%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Slender-r-'s team

6 · 3

qiekrl

L93

20/17/2 · 2088 dmg

ADR

95

HS%

45

K/D

1.18

Entry 2/0Multi 3Util 116AWP 7Pistol 6

tobaqq

L93

17/18/3 · 1946 dmg

ADR

89

HS%

53

K/D

0.94

Entry 1/0Multi 2Util 52AWP 1Pistol 4

Slender-r-

L101

14/16/4 · 1734 dmg

ADR

79

HS%

50

K/D

0.88

Entry 2/0Util 99Pistol 3

ygmvra

L91

12/17/6 · 1368 dmg

ADR

62

HS%

67

K/D

0.71

Entry 1/0Util 59Pistol 3

2_AgN_0

L91

7/15/3 · 959 dmg

ADR

44

HS%

57

K/D

0.47

Entry 1/0Multi 1Util 53AWP 1

KszIN_'s team

6 · 7

WizKhalixa

L104

22/11/2 · 1989 dmg

ADR

90

HS%

41

K/D

2.00

Entry 4/0Multi 4Util 87AWP 8Pistol 2

4YR3S

L103

19/15/4 · 2019 dmg

ADR

92

HS%

42

K/D

1.27

Entry 2/0Multi 1Util 71
HS % -21%ADR +18%

mrsh1m1

L72

16/15/7 · 1706 dmg

ADR

78

HS%

38

K/D

1.07

Entry 1/0Multi 2Util 44Pistol 1

KszIN_

L104

15/15/6 · 2014 dmg

ADR

92

HS%

67

K/D

1.00

Entry 4/0Multi 1Util 48AWP 1Pistol 3

-GloW

L8

11/14/2 · 1249 dmg

ADR

57

HS%

45

K/D

0.79

Entry 4/0Pistol 4
ADR -31%K/D -30%

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.