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_pitaaa's team

6

53 kills · 5 players

de_cache · 36 min

19 rounds · 2026-05-19

Europe 5v5 Queue

Winner · broweeez's team

13

75 kills · 5 players

Top fragger

cafa37

19 kills

Top impact

cafa37

121 ADR

Util damage

cafa37

294 HP

Weak spots this match

vs lifetime baseline
  • Cuxe

    K/D 0.50 (avg 1.30)

    -62%
  • Cuxe

    ADR 56 (avg 79)

    -29%
  • Cuxe

    HS % 29% (avg 36%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_pitaaa's team

4 · 2

_pitaaa

L81

14/16/5 · 1407 dmg

ADR

74

HS%

36

K/D

0.88

Entry 4/0Util 5AWP 1Pistol 5

farelion

L102

14/14/5 · 1802 dmg

ADR

95

HS%

50

K/D

1.00

Entry 1/0Multi 1Util 12Pistol 6

PRONT02

L91

11/15/5 · 1307 dmg

ADR

69

HS%

27

K/D

0.73

Util 72

Chelast

L101

7/16/3 · 993 dmg

ADR

52

HS%

57

K/D

0.44

Entry 1/0Util 3Pistol 2

Cuxe

L81

7/14/4 · 1064 dmg

ADR

56

HS%

29

K/D

0.50

Entry 1/0Multi 1Util 81Pistol 2
K/D -62%ADR -29%

broweeez's team

8 · 5

cafa37

L102

19/10/8 · 2293 dmg

ADR

121

HS%

63

K/D

1.90

Entry 2/0Multi 1Util 294Pistol 1
K/D +65%ADR +51%

broweeez

L105

18/8/2 · 1773 dmg

ADR

93

HS%

56

K/D

2.25

Entry 1/0Multi 1Util 4

fyfx

L82

16/11/10 · 1621 dmg

ADR

85

HS%

38

K/D

1.45

Entry 3/0Multi 2Util 267Pistol 1

-REACHXZY

L92

13/14/4 · 1360 dmg

ADR

72

HS%

62

K/D

0.93

Entry 6/0Util 70Pistol 2

XUXAS_TANTO

L82

9/10/2 · 802 dmg

ADR

42

HS%

33

K/D

0.90

Util 29Pistol 2

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.