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Winner · Tatah's team

13

85 kills · 5 players

de_ancient · 35 min

23 rounds · 2026-04-19

South America 5V5 Queue

kysh0n's team

10

78 kills · 5 players

Top fragger

Bcc1-iwnl

24 kills

Top impact

Bcc1-iwnl

102 ADR

Util damage

Mandsukits

251 HP

Weak spots this match

vs lifetime baseline
  • ZanGAd0o

    HS % 25% (avg 51%)

    -51%
  • ZanGAd0o

    K/D 0.67 (avg 1.09)

    -39%
  • ZanGAd0o

    ADR 69 (avg 82)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tatah's team

4 · 9

Bcc1-iwnl

L65

24/13/1 · 2342 dmg

ADR

102

HS%

50

K/D

1.85

Entry 1/0Multi 5Util 187Pistol 6

Mandsukits

L93

19/15/11 · 2265 dmg

ADR

99

HS%

68

K/D

1.27

Entry 3/0Multi 2Util 251Pistol 4
HS % +33%ADR +24%

TeteuGOOD

L82

19/18/4 · 1948 dmg

ADR

85

HS%

42

K/D

1.06

Entry 5/0Multi 2Util 78AWP 4Pistol 2

ZanGAd0o

L81

12/18/8 · 1583 dmg

ADR

69

HS%

25

K/D

0.67

Entry 2/0Util 48
HS % -51%K/D -39%

Tatah

L52

11/15/8 · 1399 dmg

ADR

61

HS%

64

K/D

0.73

Entry 1/0Util 166Pistol 4

kysh0n's team

8 · 2

desconectgg

L84

18/17/3 · 1817 dmg

ADR

79

HS%

39

K/D

1.06

Entry 2/0Multi 2Util 10Pistol 2

GalaxY2K-

L82

18/19/5 · 1772 dmg

ADR

77

HS%

56

K/D

0.95

Entry 5/0Multi 2Util 88Pistol 4

Marcinfps

L83

17/17/4 · 2111 dmg

ADR

92

HS%

65

K/D

1.00

Entry 3/0Multi 1Util 171AWP 1Pistol 1

LucaMUller

L81

16/15/5 · 1826 dmg

ADR

79

HS%

44

K/D

1.07

Entry 1/0Multi 1Util 72Pistol 5

kysh0n

L5

9/19/3 · 1370 dmg

ADR

60

HS%

33

K/D

0.47

Util 63Pistol 1

Half-by-half

First half

4 · 8

Second half

9 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.