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CODE 313

4

36 kills · 5 players

de_nuke · 29 min

17 rounds · 2026-05-17

Drop Party X Hellcase 5x5(1-10LVL)

Winner · Team Spirit Academy

13

74 kills · 5 players

Top fragger

kelus_mental

19 kills

Top impact

mazay

112 ADR

Util damage

Moxmeister

115 HP

Weak spots this match

vs lifetime baseline
  • Moxmeister

    K/D 0.29 (avg 1.00)

    -71%
  • GoDL1s

    K/D 0.33 (avg 1.04)

    -68%
  • bleedf0rme

    ADR 31 (avg 89)

    -65%
  • bleedf0rme

    K/D 0.44 (avg 1.23)

    -64%
  • Moxmeister

    HS % 20% (avg 47%)

    -57%
  • Moxmeister

    ADR 48 (avg 93)

    -49%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

CODE 313

4 · 0

Fahkumram

L104

13/13/2 · 1513 dmg

ADR

89

HS%

46

K/D

1.00

Entry 2/0Multi 2Util 41Pistol 5

bleedf0rme

L10

7/16/1 · 533 dmg

ADR

31

HS%

57

K/D

0.44

Pistol 3
ADR -65%K/D -64%

7omash

L10

6/13/2 · 628 dmg

ADR

37

HS%

50

K/D

0.46

AWP 1Pistol 2

Moxmeister

L10

5/17/3 · 807 dmg

ADR

48

HS%

20

K/D

0.29

Entry 2/0Util 115
K/D -71%HS % -57%

GoDL1s

L10

5/15/3 · 802 dmg

ADR

47

HS%

60

K/D

0.33

Entry 1/0Util 74Pistol 1
K/D -68%ADR -40%HS % +30%

Team Spirit Academy

8 · 5

kelus_mental

L104

19/5/1 · 1694 dmg

ADR

100

HS%

68

K/D

3.80

Entry 2/0Multi 2Util 36Pistol 3

mazay

L101

18/7/4 · 1904 dmg

ADR

112

HS%

67

K/D

2.57

Entry 1/0Multi 1Util 39Pistol 3

Kiryasoo

L106

18/8/1 · 1555 dmg

ADR

92

HS%

44

K/D

2.25

Entry 5/0Util 52AWP 8Pistol 4

1769-

L10

13/8/2 · 1341 dmg

ADR

79

HS%

69

K/D

1.62

Entry 4/0Util 36Pistol 1

VILBy

L102

6/9/6 · 931 dmg

ADR

55

HS%

67

K/D

0.67

Util 82Pistol 3

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.