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matieballll's team

6

60 kills · 5 players

de_dust2 · 29 min

19 rounds · 2026-05-23

Europe 5v5 Queue

Winner · tAKERUu's team

13

77 kills · 5 players

Top fragger

Isal10

24 kills

Top impact

Isal10

123 ADR

Util damage

PNKV

142 HP

Weak spots this match

vs lifetime baseline
  • PNKV

    K/D 0.53 (avg 1.03)

    -49%
  • Exrodius

    HS % 30% (avg 44%)

    -32%
  • Exrodius

    K/D 0.71 (avg 1.00)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

matieballll's team

6 · 0

matieballll

L10

16/16/3 · 1482 dmg

ADR

78

HS%

19

K/D

1.00

Entry 1/0Multi 1Util 19AWP 9Pistol 1

MrG-

L101

14/14/4 · 1434 dmg

ADR

76

HS%

64

K/D

1.00

Entry 2/0Multi 1Util 52Pistol 2

rW4t--

L102

11/16/2 · 1280 dmg

ADR

67

HS%

36

K/D

0.69

Entry 1/0Multi 2Util 99AWP 2Pistol 3

Exrodius

L102

10/14/5 · 1447 dmg

ADR

76

HS%

30

K/D

0.71

Entry 1/0Util 7
HS % -32%K/D -29%

PNKV

L101

9/17/4 · 1411 dmg

ADR

74

HS%

78

K/D

0.53

Entry 4/0Util 142AWP 1Pistol 1
K/D -49%HS % +39%

tAKERUu's team

6 · 7

Isal10

L104

24/13/4 · 2343 dmg

ADR

123

HS%

75

K/D

1.85

Entry 2/0Multi 4Util 69AWP 1Pistol 2

Sheennowsky

L104

15/11/3 · 1753 dmg

ADR

92

HS%

40

K/D

1.36

Entry 1/0Util 91AWP 1Pistol 1

tAKERUu

L101

15/12/3 · 1483 dmg

ADR

78

HS%

47

K/D

1.25

Entry 4/0Util 11Pistol 3

AACHEROS

L102

12/12/4 · 1366 dmg

ADR

72

HS%

67

K/D

1.00

Entry 1/0Util 98Pistol 1

sinaraki

L102

11/12/5 · 1341 dmg

ADR

71

HS%

73

K/D

0.92

Entry 2/0Multi 2Util 23Pistol 8

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.