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bilurico's team

9

73 kills · 5 players

de_dust2 · 38 min

22 rounds · 2026-01-11

South America 5V5 Queue

Winner · windows_xp's team

13

85 kills · 5 players

Top fragger

RENANZITO

24 kills

Top impact

RENANZITO

122 ADR

Util damage

testemido

140 HP

Weak spots this match

vs lifetime baseline
  • hdzFTW-

    K/D 1.00 (avg 1.18)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bilurico's team

3 · 6

hdzFTW-

L61

17/17/0 · 1572 dmg

ADR

72

HS%

47

K/D

1.00

Entry 4/0Multi 1Util 57AWP 11Pistol 4
K/D -15%ADR -15%

vitoz1k4

L55

16/16/4 · 1746 dmg

ADR

79

HS%

75

K/D

1.00

Entry 1/0Multi 1Util 70Pistol 6

zeromeia006

L4

14/17/4 · 1441 dmg

ADR

66

HS%

14

K/D

0.82

Entry 2/0Util 110Pistol 3

bilurico

L73

13/20/6 · 1696 dmg

ADR

77

HS%

77

K/D

0.65

Entry 2/0Util 48AWP 4

shotoxd

L7

13/16/3 · 1526 dmg

ADR

69

HS%

69

K/D

0.81

Entry 3/0Util 24Pistol 2

windows_xp's team

9 · 4

RENANZITO

L72

24/14/7 · 2684 dmg

ADR

122

HS%

50

K/D

1.71

Entry 1/0Multi 2Util 112Pistol 6

windows_xp

L64

18/13/7 · 2173 dmg

ADR

99

HS%

39

K/D

1.38

Entry 5/0Multi 2Util 130AWP 4Pistol 4

Japakama

L73

17/13/7 · 1988 dmg

ADR

90

HS%

35

K/D

1.31

Entry 1/0Multi 1Util 38AWP 6Pistol 2
HS % -10%K/D +17%ADR +9%

MrShaco

L62

16/17/2 · 1106 dmg

ADR

50

HS%

50

K/D

0.94

Entry 1/0Multi 1AWP 1Pistol 2

testemido

L42

10/16/5 · 1136 dmg

ADR

52

HS%

50

K/D

0.62

Entry 2/0Multi 1Util 140Pistol 1
ADR -15%K/D -13%HS % +25%

Half-by-half

First half

3 · 9

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.