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Winner · P1ST0L3R0's team

1

86 kills · 5 players

de_mirage · 37 min

1 rounds · 2025-01-26

South America 5V5 Queue

cortezzfps's team

0

82 kills · 5 players

Top fragger

Bruxovisky

28 kills

Top impact

offiline

106 ADR

Util damage

casablancasz

337 HP

Weak spots this match

vs lifetime baseline
  • _fng-

    ADR 51 (avg 75)

    -32%
  • _fng-

    K/D 0.92 (avg 1.10)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

P1ST0L3R0's team

6 · 7

Bruxovisky

L93

28/16/1 · 2373 dmg

ADR

103

HS%

46

K/D

1.75

Entry 5/0Multi 1Util 3AWP 2Pistol 5

P1ST0L3R0

L63

19/17/9 · 2158 dmg

ADR

94

HS%

53

K/D

1.12

Entry 2/0Multi 2Util 176Pistol 2

Wollfy1427

L73

14/18/9 · 1848 dmg

ADR

80

HS%

57

K/D

0.78

Entry 1/0Multi 1AWP 1Pistol 3

witler1907

L82

13/18/10 · 1863 dmg

ADR

81

HS%

54

K/D

0.72

Entry 4/0Multi 2Util 236Pistol 6

_fng-

L82

12/13/4 · 1172 dmg

ADR

51

HS%

58

K/D

0.92

Entry 1/0Util 35Pistol 3
ADR -32%K/D -16%HS % +16%

cortezzfps's team

6 · 4

offiline

L82

25/17/4 · 2431 dmg

ADR

106

HS%

40

K/D

1.47

Entry 3/0Multi 4Util 25Pistol 5

casablancasz

L83

20/16/7 · 2016 dmg

ADR

88

HS%

50

K/D

1.25

Entry 3/0Multi 1Util 337Pistol 1
K/D +18%

cortezzfps

L72

15/19/4 · 1449 dmg

ADR

63

HS%

7

K/D

0.79

Entry 2/0Multi 1Util 15AWP 11Pistol 1

n0x-_

L91

14/19/6 · 1741 dmg

ADR

76

HS%

64

K/D

0.74

Entry 2/0Multi 1Util 64Pistol 2

CriaDaJuta-

L52

8/15/8 · 1390 dmg

ADR

60

HS%

62

K/D

0.53

Util 203Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.