Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Esnatalo's team

10

76 kills · 5 players

de_mirage · 37 min

23 rounds · 2026-06-06

Europe 5v5 Queue

Winner · gmuru_'s team

13

83 kills · 5 players

Top fragger

_phillip_

18 kills

Top impact

_phillip_

101 ADR

Util damage

pros7y-

217 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Esnatalo's team

2 · 8

_phillip_

L102

18/18/5 · 2312 dmg

ADR

101

HS%

61

K/D

1.00

Entry 1/0Multi 1Util 72Pistol 5

Esnatalo

L102

17/15/4 · 1632 dmg

ADR

71

HS%

47

K/D

1.13

Entry 6/0Multi 2Util 170

WhatYouDoink

L103

17/17/6 · 1984 dmg

ADR

86

HS%

29

K/D

1.00

Entry 2/0Multi 1Util 207AWP 9Pistol 1

JadugriD

L72

12/14/5 · 1302 dmg

ADR

57

HS%

83

K/D

0.86

Multi 1Util 105Pistol 2

d4rkr1d3r

L101

12/19/3 · 1123 dmg

ADR

49

HS%

42

K/D

0.63

Util 42Pistol 1

gmuru_'s team

10 · 3

Szeewcu

L94

18/16/1 · 1487 dmg

ADR

65

HS%

22

K/D

1.12

Entry 3/0Multi 1Util 28Pistol 1

pros7y-

L101

18/14/6 · 1983 dmg

ADR

86

HS%

28

K/D

1.29

Entry 6/0Multi 1Util 217AWP 10Pistol 3

Saporo

L82

17/15/5 · 1787 dmg

ADR

78

HS%

76

K/D

1.13

Entry 1/0Multi 2Util 77Pistol 2

gmuru_

L105

16/17/5 · 1908 dmg

ADR

83

HS%

31

K/D

0.94

Entry 3/0Multi 1Util 201Pistol 3

grejbonise

L101

14/14/7 · 1847 dmg

ADR

80

HS%

57

K/D

1.00

Entry 1/0Util 154AWP 1Pistol 5

Half-by-half

First half

2 · 10

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.