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Winner · JEYNED's team

13

78 kills · 5 players

de_anubis · 30 min

19 rounds · 2026-05-26

Europe 5v5 Queue

SatoriMushin's team

6

59 kills · 5 players

Top fragger

texno_

25 kills

Top impact

texno_

107 ADR

Util damage

JEYNED

247 HP

Weak spots this match

vs lifetime baseline
  • JEYNED

    K/D 0.85 (avg 1.04)

    -18%
  • JEYNED

    ADR 70 (avg 85)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JEYNED's team

6 · 7

texno_

L105

25/10/1 · 2025 dmg

ADR

107

HS%

64

K/D

2.50

Entry 2/0Multi 4Util 92Pistol 3

YnX00

L93

16/10/3 · 1640 dmg

ADR

86

HS%

56

K/D

1.60

Entry 1/0Multi 2Util 77AWP 1
K/D +72%ADR +35%

FastLight

L82

14/14/8 · 1787 dmg

ADR

94

HS%

71

K/D

1.00

Util 23Pistol 2

Limona101

L92

12/12/2 · 1397 dmg

ADR

74

HS%

25

K/D

1.00

Entry 2/0Multi 1Util 70AWP 6

JEYNED

L91

11/13/3 · 1324 dmg

ADR

70

HS%

55

K/D

0.85

Entry 4/0Util 247Pistol 2
K/D -18%ADR -18%

SatoriMushin's team

6 · 0

morozss17

L104

16/13/1 · 1755 dmg

ADR

92

HS%

44

K/D

1.23

Entry 2/0Multi 2Pistol 1

oknestay777

L9

13/16/4 · 1518 dmg

ADR

80

HS%

62

K/D

0.81

Entry 2/0Util 165Pistol 4

bessxx

L9

12/16/4 · 1450 dmg

ADR

76

HS%

42

K/D

0.75

Entry 2/0Util 170Pistol 3

-ketam1ne-

L101

9/15/1 · 1086 dmg

ADR

57

HS%

44

K/D

0.60

Entry 1/0AWP 2Pistol 4

SatoriMushin

L81

9/18/6 · 1253 dmg

ADR

66

HS%

89

K/D

0.50

Entry 3/0Util 36Pistol 4

Half-by-half

First half

6 · 6

Second half

7 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.