Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

TUNa4k's team

0

88 kills · 5 players

de_train · 39 min

1 rounds · 2025-07-27

Europe 5v5 Queue

Winner · DeTHREEzzz's team

1

90 kills · 5 players

Top fragger

DeTHREEzzz

29 kills

Top impact

DeTHREEzzz

124 ADR

Util damage

DeTHREEzzz

126 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TUNa4k's team

4 · 6

rybl7

L63

25/16/3 · 2649 dmg

ADR

115

HS%

56

K/D

1.56

Entry 3/0Multi 2Util 13AWP 2Pistol 7

afwler

L73

20/19/3 · 1977 dmg

ADR

86

HS%

65

K/D

1.05

Entry 1/0Multi 2Util 34Pistol 3

55533311

L82

16/18/6 · 1810 dmg

ADR

79

HS%

69

K/D

0.89

Entry 2/0Multi 1Util 112Pistol 3

Trineks

L72

14/21/9 · 1614 dmg

ADR

70

HS%

21

K/D

0.67

Entry 4/0Multi 1Pistol 5

TUNa4k

L6

13/16/2 · 1168 dmg

ADR

51

HS%

69

K/D

0.81

Entry 1/0Util 24AWP 1Pistol 2

DeTHREEzzz's team

8 · 5

DeTHREEzzz

L84

29/16/5 · 2861 dmg

ADR

124

HS%

38

K/D

1.81

Entry 5/0Multi 2Util 126Pistol 4

fareweI

L83

20/17/6 · 2160 dmg

ADR

94

HS%

40

K/D

1.18

Entry 1/0Multi 3Util 56AWP 3Pistol 2

rimask1337

L63

19/15/7 · 1617 dmg

ADR

70

HS%

26

K/D

1.27

Entry 1/0Multi 2Util 8Pistol 3

stealerq

L53

13/19/7 · 1518 dmg

ADR

66

HS%

38

K/D

0.68

Entry 3/0Util 101Pistol 1

Tai1321

L8

9/21/9 · 1596 dmg

ADR

69

HS%

67

K/D

0.43

Entry 2/0Util 59Pistol 1

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.