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Freglos's team

3

40 kills · 5 players

de_dust2 · 25 min

16 rounds · 2026-04-29

Europe 5v5 Queue

Winner · QrrTs's team

13

65 kills · 5 players

Top fragger

simkung

16 kills

Top impact

simkung

113 ADR

Util damage

simkung

97 HP

Weak spots this match

vs lifetime baseline
  • Wierrixs

    K/D 0.29 (avg 1.07)

    -73%
  • Wierrixs

    ADR 33 (avg 86)

    -62%
  • WRONGARGONE

    HS % 20% (avg 47%)

    -57%
  • WRONGARGONE

    K/D 0.71 (avg 1.20)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Freglos's team

3 · 0

Freglos

L101

11/12/1 · 975 dmg

ADR

61

HS%

36

K/D

0.92

Entry 1/0Util 55AWP 1Pistol 1

WRONGARGONE

L9

10/14/1 · 1174 dmg

ADR

73

HS%

20

K/D

0.71

Entry 2/0Multi 1AWP 2Pistol 1
HS % -57%K/D -41%

hackvol

L102

9/13/3 · 1157 dmg

ADR

72

HS%

44

K/D

0.69

Entry 3/0Util 38AWP 3Pistol 1

mAPuK__

L9

6/13/3 · 810 dmg

ADR

51

HS%

67

K/D

0.46

Pistol 1

Wierrixs

L10

4/14/3 · 520 dmg

ADR

33

HS%

50

K/D

0.29

Util 13AWP 2Pistol 1
K/D -73%ADR -62%

QrrTs's team

9 · 4

simkung

5

16/7/5 · 1803 dmg

ADR

113

HS%

56

K/D

2.29

Entry 1/0Multi 1Util 97AWP 5Pistol 6

MemPag

L92

15/8/4 · 1361 dmg

ADR

85

HS%

33

K/D

1.88

Entry 2/0Pistol 2

QrrTs

L104

13/9/4 · 1602 dmg

ADR

100

HS%

62

K/D

1.44

Entry 2/0Util 40Pistol 2

Rayz0ff

L82

13/10/5 · 1499 dmg

ADR

94

HS%

38

K/D

1.30

Entry 4/0Multi 1Util 4AWP 2

sourhw

L10

8/6/1 · 638 dmg

ADR

40

HS%

50

K/D

1.33

Entry 1/0Util 53Pistol 3

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.