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Winner · -VaL3R-'s team

13

78 kills · 5 players

de_cache · 34 min

20 rounds · 2026-06-02

Europe 5v5 Queue

Iam2iqPlayer's team

7

63 kills · 5 players

Top fragger

zawcioooo

21 kills

Top impact

zawcioooo

111 ADR

Util damage

xBrunons

186 HP

Weak spots this match

vs lifetime baseline
  • Lord_Paco

    HS % 19% (avg 43%)

    -56%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-VaL3R-'s team

9 · 4

zawcioooo

L105

21/13/6 · 2228 dmg

ADR

111

HS%

33

K/D

1.62

Entry 3/0Multi 1Util 183AWP 5Pistol 7

micchall

L82

18/15/3 · 1843 dmg

ADR

92

HS%

50

K/D

1.20

Entry 5/0Multi 1Util 11Pistol 4

-VaL3R-

L74

15/11/8 · 1653 dmg

ADR

83

HS%

53

K/D

1.36

Multi 1Util 161Pistol 1

Antek2525

L32

14/11/2 · 1376 dmg

ADR

69

HS%

50

K/D

1.27

Util 75Pistol 3

sebastian1_3

L6

10/15/5 · 1212 dmg

ADR

61

HS%

50

K/D

0.67

Entry 2/0Util 77Pistol 1

Iam2iqPlayer's team

3 · 4

Lord_Paco

L101

21/15/2 · 2057 dmg

ADR

103

HS%

19

K/D

1.40

Entry 4/0Multi 1Util 100AWP 3Pistol 5
HS % -56%K/D -10%

Iam2iqPlayer

L62

17/16/2 · 1804 dmg

ADR

90

HS%

59

K/D

1.06

Entry 3/0Multi 1Util 4Pistol 4

xBrunons

L72

11/18/4 · 1873 dmg

ADR

94

HS%

45

K/D

0.61

Entry 2/0Multi 1Util 186AWP 2Pistol 2

AndreSplinte

L62

8/15/4 · 1195 dmg

ADR

60

HS%

62

K/D

0.53

Entry 1/0Util 148AWP 3Pistol 1

NenoGaucho

L6

6/15/4 · 995 dmg

ADR

50

HS%

33

K/D

0.40

Util 35Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.