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choc1ate's team

0

61 kills · 5 players

de_inferno · 38 min

1 rounds · 2023-11-24

COMPETITIVE 5v5

Winner · R0b4l's team

1

82 kills · 5 players

Top fragger

R0b4l

27 kills

Top impact

sF35

0 ADR

Util damage

sF35

0 HP

Weak spots this match

vs lifetime baseline
  • nococuxyu

    ADR 0 (avg 84)

    -100%
  • G0rant1e

    ADR 0 (avg 92)

    -100%
  • choc1ate

    ADR 0 (avg 74)

    -100%
  • R0b4l

    ADR 0 (avg 88)

    -100%
  • nookieSTARR

    ADR 0 (avg 108)

    -100%
  • Kar0linka

    ADR 0 (avg 79)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

choc1ate's team

5 · 2

sF35

L51

15/15/2 · 0 dmg

ADR

0

HS%

27

K/D

1.00

HS % -49%K/D -10%

nococuxyu

L53

14/16/4 · 0 dmg

ADR

0

HS%

36

K/D

0.88

Multi 1
ADR -100%K/D -20%

M4Ngus1

L51

13/17/4 · 0 dmg

ADR

0

HS%

38

K/D

0.76

Multi 2
K/D -40%HS % -21%

G0rant1e

L42

11/18/7 · 0 dmg

ADR

0

HS%

27

K/D

0.61

ADR -100%K/D -53%

choc1ate

L5

8/17/3 · 0 dmg

ADR

0

HS%

12

K/D

0.47

ADR -100%HS % -69%

R0b4l's team

7 · 6

R0b4l

L55

27/10/4 · 0 dmg

ADR

0

HS%

56

K/D

2.70

Multi 1
ADR -100%K/D +120%HS % +10%

nookieSTARR

L41

17/9/3 · 0 dmg

ADR

0

HS%

59

K/D

1.89

ADR -100%HS % -11%K/D +49%

Kar0linka

L44

16/12/4 · 0 dmg

ADR

0

HS%

38

K/D

1.33

Multi 2
ADR -100%K/D +10%

AgonZeqiri

L42

14/17/8 · 0 dmg

ADR

0

HS%

43

K/D

0.82

ADR -100%K/D -22%

LordSnakezz

L51

8/13/4 · 0 dmg

ADR

0

HS%

50

K/D

0.62

ADR -100%K/D -40%HS % +28%

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.