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Hi1zee's team

0

56 kills · 5 players

de_anubis · 27 min

1 rounds · 2024-12-25

Europe 5v5 Queue

Winner · AquaBUL's team

1

80 kills · 5 players

Top fragger

Setaq

21 kills

Top impact

Setaq

121 ADR

Util damage

_Loki_89

360 HP

Weak spots this match

vs lifetime baseline
  • dubehh

    HS % 14% (avg 31%)

    -55%
  • dubehh

    K/D 0.82 (avg 1.33)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Hi1zee's team

2 · 3

majOr-md

L61

16/16/4 · 1740 dmg

ADR

97

HS%

38

K/D

1.00

Entry 3/0Multi 1Util 71AWP 1Pistol 2

dubehh

L61

14/17/1 · 1344 dmg

ADR

75

HS%

14

K/D

0.82

Entry 2/0Multi 1Util 54Pistol 3
HS % -55%K/D -38%

Xhipi-G

L83

14/14/3 · 1638 dmg

ADR

91

HS%

50

K/D

1.00

Entry 3/0Multi 1Util 7Pistol 3
HS % -9%ADR +15%

Hi1zee

L6

9/17/5 · 1130 dmg

ADR

63

HS%

33

K/D

0.53

Entry 1/0Util 22Pistol 3

iessay

L5

3/16/4 · 736 dmg

ADR

41

HS%

0

K/D

0.19

Util 2Pistol 2

AquaBUL's team

10 · 3

Setaq

L76

21/11/7 · 2183 dmg

ADR

121

HS%

48

K/D

1.91

Entry 2/0Multi 3AWP 2Pistol 3

AquaBUL

L6

17/10/2 · 1490 dmg

ADR

83

HS%

71

K/D

1.70

Entry 2/0Pistol 3

RobertVra11

L63

15/9/2 · 1597 dmg

ADR

89

HS%

67

K/D

1.67

Entry 1/0Util 101Pistol 3

_Loki_89

L62

14/12/8 · 1783 dmg

ADR

99

HS%

36

K/D

1.17

Entry 1/0Multi 2Util 360Pistol 2

itsfineshht

L62

13/14/2 · 1321 dmg

ADR

73

HS%

38

K/D

0.93

Entry 3/0Multi 1Util 54AWP 5Pistol 3

Half-by-half

First half

2 · 10

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.