Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

EUBAJZON's team

0

59 kills · 5 players

de_anubis · 29 min

1 rounds · 2025-06-25

Europe 5v5 Queue

Winner · PerfectKick's team

1

73 kills · 5 players

Top fragger

Madzong

18 kills

Top impact

Madzong

103 ADR

Util damage

EUBAJZON

115 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

EUBAJZON's team

4 · 2

Madzong

L71

18/16/2 · 1951 dmg

ADR

103

HS%

33

K/D

1.12

Entry 1/0Multi 1Util 90AWP 9Pistol 1

Ogar

L63

16/13/2 · 1809 dmg

ADR

95

HS%

50

K/D

1.23

Entry 4/0Multi 2Util 65Pistol 1

EUBAJZON

L71

11/13/5 · 1309 dmg

ADR

69

HS%

36

K/D

0.85

Util 115Pistol 2

mistov

L71

9/15/2 · 1183 dmg

ADR

62

HS%

44

K/D

0.60

Entry 2/0Util 81Pistol 1

Kacper0vsky

L2

5/16/3 · 687 dmg

ADR

36

HS%

40

K/D

0.31

Entry 2/0Util 31Pistol 2

PerfectKick's team

8 · 5

TukoBey

L85

18/11/5 · 1755 dmg

ADR

92

HS%

44

K/D

1.64

Entry 2/0Multi 2Pistol 3

PerfectKick

L41

16/13/4 · 1500 dmg

ADR

79

HS%

69

K/D

1.23

Entry 3/0Multi 1AWP 2Pistol 5

BeratBz

L74

16/12/4 · 1643 dmg

ADR

87

HS%

56

K/D

1.33

Entry 1/0Util 80Pistol 3

Nightistakn

L82

14/10/11 · 1837 dmg

ADR

97

HS%

43

K/D

1.40

Entry 1/0Multi 2Util 35AWP 3Pistol 4

PROBOSS4721

L31

9/13/4 · 1170 dmg

ADR

62

HS%

33

K/D

0.69

Entry 3/0Util 2Pistol 3

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.