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Winner · dsh14's team

13

82 kills · 5 players

de_ancient · 30 min

19 rounds · 2026-06-10

Europe 5v5 Queue

santacasadedoarelo

6

62 kills · 5 players

Top fragger

DxlL

20 kills

Top impact

-ASMAN

107 ADR

Util damage

-ASMAN

297 HP

Weak spots this match

vs lifetime baseline
  • ORLYKOV

    HS % 18% (avg 50%)

    -64%
  • ORLYKOV

    ADR 60 (avg 79)

    -23%
  • MataDour0

    K/D 0.83 (avg 1.06)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dsh14's team

7 · 6

DxlL

L103

20/9/4 · 2032 dmg

ADR

107

HS%

40

K/D

2.22

Entry 1/0Multi 1Util 173AWP 8Pistol 2

-ASMAN

L101

19/16/5 · 2034 dmg

ADR

107

HS%

26

K/D

1.19

Entry 5/0Multi 1Util 297Pistol 2

dsh14

L104

16/14/5 · 1785 dmg

ADR

94

HS%

56

K/D

1.14

Entry 3/0Multi 1Util 127Pistol 2

eby-lubyh

L105

16/14/7 · 1732 dmg

ADR

91

HS%

44

K/D

1.14

Entry 2/0Multi 1Util 144Pistol 3

ORLYKOV

L10

11/10/2 · 1145 dmg

ADR

60

HS%

18

K/D

1.10

Util 51AWP 4Pistol 2
HS % -64%ADR -23%

santacasadedoarelo

5 · 1

iQQ

L102

17/16/4 · 1605 dmg

ADR

85

HS%

65

K/D

1.06

Entry 2/0Multi 1Util 17AWP 1Pistol 4

S0l1d

L102

15/18/3 · 1501 dmg

ADR

79

HS%

20

K/D

0.83

Entry 2/0Multi 2Util 133

MataDour0

L91

15/18/4 · 1746 dmg

ADR

92

HS%

80

K/D

0.83

Entry 2/0Multi 2Util 89AWP 1Pistol 4
K/D -22%HS % +48%ADR +21%

pEtE----

L101

12/16/4 · 1309 dmg

ADR

69

HS%

67

K/D

0.75

Entry 1/0Util 27Pistol 4

-pidiar-

L9

3/16/7 · 669 dmg

ADR

35

HS%

100

K/D

0.19

Entry 1/0Util 54Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.